Rob n' Chase

Overall★★★★★★★★★★2.78
Fun★★★★★★★★★★2.00
Innovation★★★★★★★★★★2.56
Theme★★★★★★★★★★2.61
Graphics★★★★★★★★★★2.47
Audio★★★★★★★★★★2.20
Coolness★★★★★★★★★★22%
Use WASD to move, you must find the vault. Plant the bomb with the P key on your keyboard. Wait 10 seconds for the bomb to blow up then collect the money and escape

Comments9

JQCoding27 Aug 2013, 01:59
Movement was a little glitchy.
Angrycrow
Angrycrow27 Aug 2013, 02:00
I wish the player could move faster.
Andrew27 Aug 2013, 14:39
The character was "teleporting" short distances back and forth whenever it would collide with something which made it hard to move around.
ArcturusDeluxe28 Aug 2013, 14:07
Good idea, controls seemed a bit clunky though and more effects would have been good, like an explosion for the bomb going off. The AI for the guard guy was a bit wonky too and I could easily avoid him. Otherwise not bad.
Tainted_Code28 Aug 2013, 14:21
Movement was a bit odd, graphics were a bit meh. But I liked the gameplay using wasd and arrows to control different things was pretty innovative. Music was catchy at first then got annoying fast but overall I think this game could be better if worked upon!
gmaker31 Aug 2013, 13:36
very hard movement =) game very very cool!=) nice job!
Marcos Rodrigues5 Sep 2013, 03:35
I wish I could move a little faster. Also, bad AI and collisions. =/
Besides that, nice concept! The music matched the mood nicely!
X-0r11 Sep 2013, 10:20
Glitch-mania^^ I ran over the policeman, and as a reward, he pushed my through any wall :P
Is the policeman supposed to make me lose? All he does is following me around upon contact (and pushing me through walls, yeah^^)
Walking outside the level may be cool, if you need a trick or something and laugh about your success, but on level two, it seemed to be almost asking for it^^ Music was good, too, maybe try not to interrupt it when switching levels (just because I hate skipping tracks midway, no matter on what occasion^^)
Snail_Man16 Sep 2013, 21:47
Nice game, although the engine could have used a couple touch-ups, as it felt jittery at times.
The guard AI wasn't great, as well. Sometimes the guards would just stand in the vault and spin in a circle.
Found a bug?
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