Interesting. Nice graphics and a good use of sound effects, but this seemed more like a message than a game. I'm not opposed to the idea of a non-game game, but they always leave me feeling rather unsatisfied.
I don't get it - I've tried interacting with everything.. I'm just lost with this. I get the idea though, and it's a clever set up, I just wish there was more to this.
It's really cool that some people reached the ending and liked it, and everyone provided really valuable feedback.
Directionless-ness and frustration were intended experiences in this design, but I agree that there's definitely many issues in the execution (particularly, 10 seconds seems to barely be enough to do anything).
I wanted to avoid giving away anything because I think that weakens the experience, but considering that judging/rating activity has probably died down by now, and I think I've gotten enough feedback to be satisfied, there's probably no harm. The ending of the game is from the Framed Photograph item.
Anyway, thanks for playing the game, and taking the time to comment!
I like the idea, but I feel like the time constraint was just... too short. Even with frustration being a thing you were going for, it's very tempting to just say "screw this" and not finish.
Comments11
Directionless-ness and frustration were intended experiences in this design, but I agree that there's definitely many issues in the execution (particularly, 10 seconds seems to barely be enough to do anything).
I wanted to avoid giving away anything because I think that weakens the experience, but considering that judging/rating activity has probably died down by now, and I think I've gotten enough feedback to be satisfied, there's probably no harm. The ending of the game is from the Framed Photograph item.
Anyway, thanks for playing the game, and taking the time to comment!