Ludum Dare #27compo
Sleepy Dungeon
Comments13

rasmusrn26 Aug 2013, 08:15
Hi Peter! How are you? :)
My space bar is smoking right now!! I rather quickly found out I could just hide when the enemies were active and attack when they slept. Made it a bit too easy I think.
But I liked the exploration and lighting part a lot - and +1 for random level generation! :D
My space bar is smoking right now!! I rather quickly found out I could just hide when the enemies were active and attack when they slept. Made it a bit too easy I think.
But I liked the exploration and lighting part a lot - and +1 for random level generation! :D
TheBoat26 Aug 2013, 16:34
Hi guys, thanks for the feedback, I use 2dToolkit and Ngui :)
pereubu26 Aug 2013, 17:05
Cute 3:
now add screenshake and your game will earn a fucking ton of swag.
now add screenshake and your game will earn a fucking ton of swag.
BerdiNerdi26 Aug 2013, 17:08
Very nice little game :) Smooth controls and cool level generation. Good luck!

Blooperly26 Aug 2013, 18:32
Probably one of the more fun games I have played! Definitely could use some sound though.
GrimGary26 Aug 2013, 18:34
I am a Sleepy Dungeon Master! Hehe...well..if level 3 is a master. I almost felt bad waiting for the monsters to fall asleep before I murdered them.
BenWhi27 Aug 2013, 11:54
Really cool! A lot like Gauntlet, which I love! There are some issues with the walls, and maybe there could be some more variety with the enemies, but apart from that it was a really fun game to play! Nice job!
Nick Weihs28 Aug 2013, 12:58
This is actually really fun guys! Good stuff! Though at the start of level two you can kind of spawn into the walls if you hold right hahah. The enemies hibernating after 10 seconds was a pretty good way of addressing the theme too : ).
TheBoat28 Aug 2013, 13:27
thanks for all the feedback and playing guys :) I am aware there are some physics issues, guess I spent too much time on the random generator and too little on the physics, thats how it is when you get carried away :)

MegaMasterX29 Aug 2013, 19:05
AH! Nice concept. Keeps it changing!
RoseNinja29 Aug 2013, 19:53
fit the theme well, fun game, good job

shard1231 Sep 2013, 16:49
Really frantic and fun! I enjoyed playing but sometimes it was a little hard to tell which direction i was facing, other than that great job!




Which 2D framework did you use in Unity if any?