(notes: building requires SDL 1.2, Makefile supports OSX & Linux. For Windows, just use the zip.)
Premise: Ever had that day where you just didn't want to get up in the morning? Where you just wanted to stay in your dreams? In the world of Snooze Button even your dreams conspire to ruin your day! Reach as many checkpoints and fight off the hordes of your subconscious from the brink of awakening for as long as you can, and reward your body with that sweet, sweet rest.
How to Play: - Left / Right = Move - Up = Jump - Space = Shoot Pillow Gun
Note: Different enemies have attack strategies when you encounter them. Experiment with your interactions and find out what they do.
Interesting idea, couldve been implemented a bit better but I actually really dig the gameplay and the direction you were going. I say keep developing it :D
Good job. Loved the sheep reference :) The only thing really missing is going back to the previous check if you don't make the next check point in time. Rate some more games if you want people to rate you.
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-ENDESGA