The control scheme is interesting, but ultimately it seems like the most effective choice is to just use the keys at the extreme ends, as they move you the fastest, providing you with the greatest mobility to dodge rocks.
I like the sound, don't hate the music, and the art is not bad at all. The dialogue between the universe and Specky was entertaining at first, but lost its charm as it started to get repetitive ("The gravity's getting stron" twice in a row killed the vibe for me). The theme seems a bit shoe-horned in, too, with the fact that it's 10 seconds after the universe is created having very little to do with the gameplay. Still, it's better than disregarding the theme completely, and it's a pretty good hook for the story.
The whole keyboard control is interesting. I did find that I just used the fastest keys on either end, so the rest of the keyboard wasn't used. Fun game and plenty of particles :)
Liked the audio, I think it fit the game... I also thought the control scheme was pure genius, but I'm a fan of quirky control schemes so don't take my word for it :P
I think you could have used the theme of the contest a bit better though.
Nice entry! very odd control scheme. As others have said, while it's different, it really just ends up being sort of annoying to use.
Sound was EXTREMELY loud for me... not really sure why.
There also really should have been some sort of loading bar. The page was just plain white for me for about 10 seconds, and I almost closed it thinking it was bugged. Similarly, having to sit there for 10 seconds at the beginning made me wonder if I was supposed to do something.
Comments22
Nice idea!
I like the sound, don't hate the music, and the art is not bad at all. The dialogue between the universe and Specky was entertaining at first, but lost its charm as it started to get repetitive ("The gravity's getting stron" twice in a row killed the vibe for me). The theme seems a bit shoe-horned in, too, with the fact that it's 10 seconds after the universe is created having very little to do with the gameplay. Still, it's better than disregarding the theme completely, and it's a pretty good hook for the story.
I think you could have used the theme of the contest a bit better though.
Good luck mate!
Sound was EXTREMELY loud for me... not really sure why.
There also really should have been some sort of loading bar. The page was just plain white for me for about 10 seconds, and I almost closed it thinking it was bugged. Similarly, having to sit there for 10 seconds at the beginning made me wonder if I was supposed to do something.
Cool concepts otherwise!