note: this is pretty much just a glorified tech demo at this point. i am sad. :(
synopsis: your sphereship has met with disaster. being so far out in space means that no-one is coming to your rescue. with no power generation abilities on your ship, your home planet is beaming energy to your ship at 10 second intervals, and you have to make do with that to survive the perils of space (...surprisingly only asteroids).
'w' forward 's' back rotate camera by right click dragging on the sphere 'c' to build capacitor 'h' to build shield station 't' to build turret select an object, press 'l' and another object to link them together.
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Acr1m27 Aug 2013, 06:26
Aww :( I'd love to try out your game, but it seems the link is broken :/
I think you were onto something here but it really needs more time to be fleshed out. Very interesting concept though. The graphic style is really cool!
ArcturusDeluxe: Sorry about the missing CRT dlls - forgot I was building on VS2012. They're included in the zip now.
DaanVanYperen: Well, that's a bit surprising given that I built that DLL myself from the SDL repository. :) I don't actually use it in this game, though, so I might try to get that dependency removed.
It crashed with this error: "[error] dev->CreateTexture2d(&tdesc, nullptr, &tex)@src\ld_d3d11.cpp:1799 failed with error 0x80070057 (The parameter is incorrect.)E_INVALIDARG: An invalid parameter was passed to the returning function" I've send a crash report. I'm running a 32 bit Windows. So sorry I couldn't play your game :(
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DaanVanYperen: Well, that's a bit surprising given that I built that DLL myself from the SDL repository. :) I don't actually use it in this game, though, so I might try to get that dependency removed.
I've send a crash report. I'm running a 32 bit Windows.
So sorry I couldn't play your game :(
Also I've always loved games where you control a planet and can rotate around it.
It's even kind of fun as it is!
Top marks for graphics and mood as well, and I hope you develop this further (please)