Stellar Countdown

by khopa
Overall★★★★★★★★★★2.71
Fun★★★★★★★★★★2.69
Innovation★★★★★★★★★★2.20
Theme★★★★★★★★★★3.27
Graphics★★★★★★★★★★2.88
Audio★★★★★★★★★★2.83
Humor★★★★★★★★★★1.85
Mood★★★★★★★★★★2.75
Coolness★★★★★★★★★★93%
Hi !

This is my very first entry for the Ludum Dare.

It's a little "Shoot'Em Up Scoring Game", where you only have 10 seconds of firepower to take down as many ennemies as possible. (It means that your ship can only fire during 10 seconds). Every wasted ammo lower your score, so you'll also need to aim accuratly.

I tried to make something original with sounds effects, but i'm not sure that it really works. You'll be judge.

------------------------

Controls : Arrow key to move, Space to shoot

Technology : Java + LibGDX

Instruction :

Just double-click the .jar file.

You may need a JRE (Java Runtime Environment) to run the game (Pre-installed on most system as far as i know)

Please report any problems and have fun !

Don't forget to submit your best score in the comments below. Mine is 36270 pts.

Comments27

TheDreik
TheDreik25 Aug 2013, 20:47
My score: 22460
It's an interesting idea - take points for misses.
Don't understand how the girl on the title screen related with the game.
Khopa
Khopaauthor25 Aug 2013, 21:06
The artwork is indeed unrelated, i drew it while searching for ideas :)
She's probably the pilot of the ship though.
Thanks for playing.
TheJackiMonster
TheJackiMonster25 Aug 2013, 21:11
It's fun and it looks really nice, but I lack the inovation a bit. I think you could improve this game with upgrades or different enemies. For example enemies who decrease the time limit...
TheSambassador26 Aug 2013, 06:34
Cool interpretation of the theme! It's an OK shooter, but you really need some different enemies/challenge to make this game interesting. It didn't even seem like there were more enemies being generated.
jay griffin26 Aug 2013, 06:48
Some nice graphical work in there and an interesting use of the theme. Could use a little more of a steadily rising challenge though.
Markavian
Markavian26 Aug 2013, 07:02
18105, found the game really easy, not a huge challenge to play. Liked the graphical effects and sounds.
robashton
robashton26 Aug 2013, 08:28
Very nice, I got about 1lK - I guess that's about what you'd expect with the time.

Some way of extending the time and being more difficult over time would keep my engagement for longer :)
Tetha26 Aug 2013, 17:59
Indeed an interesting take on the the theme. I just feel like a smaller game area would have benefit the game (or more enemies) because the space just feels so empty and boring.
rincewind_cz26 Aug 2013, 20:04
Little bit stereotypic, but graphics and sounds fits ok.
h8urf8
h8urf826 Aug 2013, 20:18
Came for the girl - stayed for the sound shots.
lazyeels
lazyeels27 Aug 2013, 16:30
My score: 21815

Like the strategic element, i.e. trying to line the shots up so you can take out more than one. The evolving background graphics are a cool touch too.
Sergey Mohov27 Aug 2013, 17:56
Hey, not bad at all! Nice experiment with ammo/time and the way of making the player save the firepower. This could be the next Sine Mora.
Reicher
Reicher27 Aug 2013, 19:39
Solid game!
cwkx
cwkx27 Aug 2013, 19:42
Really enjoyed this, and love the 2D spaceship shooter genre ;) the controls were very responsive and I loved the backwards mechanic, great job!
fdevant27 Aug 2013, 19:42
I'm running OSX mountain Lion on a macbook pro and it just makes my screen flicker and change resolution but the game doesn't launch :s
Khopa
Khopaauthor27 Aug 2013, 22:04
@fdevant
I'm sorry but i can't do anything about it, i don't have a mac to test and fix the problem. I just assumed it would have work as any java application. I removed the link for OSX. Thanks for reporting it.
Sergey Mohov28 Aug 2013, 06:29
I played on the Mac (I've got Lion), and it worked perfectly. Please bring the Mac version back.
Gus
Gus28 Aug 2013, 06:48
19080

Hell, that was pretty addicting for something so simple, liked the concept, you could improve it into something bigger, but didn't like the music so much
P.S.: What's with the girl?
Sh1rogane
Sh1rogane28 Aug 2013, 17:18
How the heck did you get 36k+ score? i got 19k and my max score was 23k? Nontheless it was a fun game :)
Mironix
Mironix28 Aug 2013, 17:21
very interesting background transitions, cool style, nice music, would add alot to bring some kind of time power ups :)
Dohan
Dohan28 Aug 2013, 17:35
It lacks more variety with the enemies, however the melody generated by the enemies fits very well with the atmosphere and the idea is pretty cool.
Khopa
Khopaauthor28 Aug 2013, 22:14
I finally added a Web version. It only work with Chrome though.
Thanks for playing and for your comments.

I know the game lacks diversity, i wasn't able to implement more on this very busy week-end. I'd like to add a combo system that i originally planned, and improve ennemies' behaviour and spawning as soon as i'll get time to do it.
Jupiter_Hadley
Jupiter_Hadley30 Aug 2013, 07:08
I found this game kinda fun, with the amount of "waste" thats listed and what not, makes you really want to save your bullets to last. Very good use of theme. I featured it in my video compilation of Ludum Dare 27 games, if you would like to check it out, http://www.youtube.com/watch?v=nOZnQrkIteE
Zap
Zap31 Aug 2013, 00:52
I really like the visual style of the the ships, they look great. Interesting concept that could be explored more.
mollymus1 Sep 2013, 10:49
Good to see more libGDX games using GWT web version! Your submission even worked perfecly fine in firefox! My highest score was somewhere around 22k!:)
iiechapman
iiechapman2 Sep 2013, 17:30
I liked that you could track wasted firepower. Shooting feels good.

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