Ten 10-Second Seconds

Overall★★★★★★★★★★2.75
Fun★★★★★★★★★★2.61
Innovation★★★★★★★★★★2.39
Theme★★★★★★★★★★2.97
Graphics★★★★★★★★★★2.10
Audio★★★★★★★★★★2.21
Mood★★★★★★★★★★2.12
Coolness★★★★★★★★★★55%
You have 10 second-chance lives at defeating the boss, where each life only lasts 10 seconds!

Movement: Arrow keys
Slow down time: X
Speed up time: Z

Note: The game starts immediately because I didn't have time to implement a main menu. Also, there's a fun bug at the end where all the sound effects play at once forever if you win. Sorry!

screenshot

Comments12

Diventurer26 Aug 2013, 17:24
Could have had more to it, but it was enjoyable.
gravyhands26 Aug 2013, 17:26
I thought it was pretty cool. The graphics look simple, but they make sense for the game. Controls felt responsive, good collision, well done.
Sadly, I was unable to beat it, haha
Tetha26 Aug 2013, 17:29
I like it. There is very little perception of progress though. I suppose the bar on top is the overall progress? It would be nice if this was a bit clearer.
BeardoGames28 Aug 2013, 22:36
Always great to see a shooter represented in LD! Lots of fun to play, strangely alluring layout of shapes and colors!
Latcarf28 Aug 2013, 22:38
That's a very simplistic game, but I actually really enjoyed it :-)
Tainted_Code28 Aug 2013, 23:48
Jumped right into the game, the audio was kind of loud and a bit annoying. The game was harder than I thought but very fun, played a few times before beating the boss ahah
fgielow28 Aug 2013, 23:52
pretty straight, but it would be nice if there were some level before the boss fight. even though i did not manage to kill the current boss xD liked the minimalism
Darien
Darien28 Aug 2013, 23:54
I like the minimalist graphics a lot. Main menu or no, I think it would be nice if the game didn't begin until it received input, since the applet didn't have focus when it first loaded and I lost my first life before I could even act. :-)
flarb
flarb29 Aug 2013, 01:13
5* for the graphics, of course. Screen shake FTW! :)
john_conder929 Aug 2013, 21:55
It feels a bit redundant in it's current incarnation to die every 10 seconds, since as far as I can tell you can't beat him in any less than just under 80 seconds of straight fire on it.

But, it's a cool little mini-bullet hell and those are always fun, and I did replay it until I beat it, so, you did a good job with the allure of the challenge. The bug at the end with the sound going wonky was kind of funny as well lol
Sergey Mohov31 Aug 2013, 08:15
Managed to capture the essential experience of a shoot 'em up. Quite hypnotic and really addictive.

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