Ten Second Teach Em Up

Overall★★★★★★★★★★2.85
Fun★★★★★★★★★★2.56
Innovation★★★★★★★★★★1.89
Theme★★★★★★★★★★2.65
Graphics★★★★★★★★★★2.63
Audio★★★★★★★★★★2.71
Humor★★★★★★★★★★2.10
Mood★★★★★★★★★★2.29
Coolness★★★★★★★★★★44%
As it was exam result time recently the usual stories of exams getting easier / children getting lazy came around.

So I made a game where schools is now just 10 second bursts of adrenaline drenched action.

Kind of Hunger Games meets Grange Hill.

Wasn't sure about the graphical direction. I like the characters but wish I'd had more time to develop the environment and add more detail.

First time I've played guitar in one of my games so pleased I got to do that at last.

All in all, it's 15 levels and has robots, grenade launchers and grapple guns. It's what schools all about.

Genres: action

Comments10

handCraftedRadio
handCraftedRadio27 Aug 2013, 16:33
This is a fun little game. I thought it was funny and entertaining enough to play the whole way through. There's some fun simple mechanics in there. I liked it!
zanzindorf27 Aug 2013, 16:33
Simple and fun! I liked the graphics, and the sounds fit the game quite well. You had to be spot on with your jump timing. It made it feel like Pitfall, which I think is what you were going for to make it more challenging and arcade-like. Thanks for posting.
mollymus27 Aug 2013, 16:50
The game has some potential! But I found myself getting anoyed by the jumping mechanic all the time:7 Too much gravity!
Jimanzium27 Aug 2013, 16:50
If only I was given a grenade launcher for doing well
The Evil Cult27 Aug 2013, 16:58
Fun, but also frustrating. I felt like the jumps had a bit too much weight to them and couldn't quite get used to it. I really liked the amount of cool mechanics you put in and the rate at which they were introduced. I got stuck on the level where I 'forgot' my grenade launcher and had to quit in shame. Quite a nice game for the 48 hours, good job!
johnl27 Aug 2013, 16:59
Quite fun, but like mollymus I kept failing to get the jumps right as they felt a bit odd. Maybe I expected it to take longer to fall or something.
BumpkinRich
BumpkinRichauthor27 Aug 2013, 17:37
Thanks for the comments folks. I'll take a look at the jump gravity as a post dare thing.
Misfit28 Aug 2013, 11:32
Nice one! Maybe jumping needs less gravity. But gameplay and levels are great.
matthias_zarzecki5 Sep 2013, 21:09
Solid platformer!

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