Ten Seconds

by taffaz
Overall★★★★★★★★★★2.96
Fun★★★★★★★★★★2.88
Innovation★★★★★★★★★★3.67
Theme★★★★★★★★★★3.46
Graphics★★★★★★★★★★2.21
Humor★★★★★★★★★★2.29
Mood★★★★★★★★★★2.35
Coolness★★★★★★★★★★40%
The goal of the game is to breed enough in your ten second lifespan to enable your offspring to create a swarm.

By breeding your green fly with the red flies you can spawn enough offspring to sustain your species. But be careful because the blue flies are trying to do the same.

Normal mode is where you control one fly whereas in dynasty mode you switch to another fly when your current fly dies. This continues until you have no more flies remaining.

Comments14

12323op
12323op26 Aug 2013, 01:17
Awesome, I love it :D
agumaster
agumaster26 Aug 2013, 01:59
this might be one of the most original ludum dare games, the concept is unique. I dont like the lack of music and the poor graphics, but its addictive to watch your insect population grow and grow :D. Nice entry
Boodog26 Aug 2013, 04:54
Pretty cool game!
Patrick Bollinger26 Aug 2013, 14:25
Currently trying to download the game, and it's quite slow. Not sure if it's just me, but may effect thoughts on your game, or lack of since it's hard to obtain.
Acrimiens
Acrimiens26 Aug 2013, 14:57
hahaha is awesome! i like it!
zanzindorf26 Aug 2013, 17:14
Nice work. I enjoyed it. I reminded me of the SimAnt game for PC.
Schulles26 Aug 2013, 17:21
Where is the music? The graphics aren't too great, but still I enjoyed getting more and more insects! ;)
moonmagic
moonmagic26 Aug 2013, 17:33
Nice to see someone try something new. Really satisfying when you're winning; frustrating to wait for another try if you've lost. Would have liked to see some kind of "fast forward" after you lose all your flies. Sound and music will make these feel pretty good, I think.
0xc0dec26 Aug 2013, 18:18
Very funny =)
Sebastian
Sebastian26 Aug 2013, 18:36
HAH! What an off-beat idea, I really like it. Props man.
tamirespp26 Aug 2013, 19:20
Intersting application of the theme in terms of context, but I guess using the 10 seconds as a time constraint is pretty obvious too...
cbear_wallis26 Aug 2013, 23:30
Really cool idea and Executed well too!

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