It's weird kind of turn-based game. There are nuclear missiles all over the place. It's almost completely random.
Left-click the planet to attack it, right-click - attempt to make it an ally. It's 50% chance that planet will reject your attempt. It's also 50% chance that you'll become ally, which makes your enemies his enemies.
Thank you for reply, mates! Delta Square, for first game ever and solo jam session it's even more than I've expected :D But offcourse have in mind a bigger and much better game in future maybe/
I enjoyed this. I like the concept. I think theres a lot of potential here to expand on the idea. My strategy was to make allies with everyone, watch them destroy each other; and then destroy the remaining planets. Fun stuff.
Only thing missing is music, the rest is nice, not sure how your AI works since I found it pretty friendly, would like some of them to back-stab me just because
Very cool idea, I don't think I've ever played someting exactly like that. It would be nice if there was some indication as to how likely an alliance would be (or why it was denied) but other than that it was fun. A lot seems to depend on the random relationships at the start though.
Guys, thank you very much for kind words! And yeah, the Accept/ Deny alliance is 50/50 chance, it's totally random. Had no time to make something more thoughtful.
What is missing is the ability to divide and conquer. If the other planets are at peace with each other you will lose because you have to fight each one alone. Your ally should sometimes decide to join your war on another ally. Or a way to provoke war between other planets. Or there should be another win situation where all the planets are at peace.
This depicts some situation one can imagine, the gameplay is cool, but you should have less chance to make an ally with an allready ennemy planet than with a neutral planet... But it's still Awesome!
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Delta Square, for first game ever and solo jam session it's even more than I've expected :D But offcourse have in mind a bigger and much better game in future maybe/
AGDG_REJECT, what I meant by all that is metahpor of Doomsday Clock (http://en.wikipedia.org/wiki/Doomsday_Clock), when things are pretty much fcked up. ;)
Cool idea. Simple rules, but a puzzler that make you think. I like it.
And yeah, the Accept/ Deny alliance is 50/50 chance, it's totally random. Had no time to make something more thoughtful.
the gameplay is cool, but you should have less chance to make an ally with an allready ennemy planet than with a neutral planet...
But it's still Awesome!