
Tenth Second
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
I hope the game makes sense. I'm extremely tired.
It's a text adventure (you have been warned) aimed at being short and entertaining.
I've included stdc++6.dll in the Windows archive incase it is required. I'm not sure what dlls Go programs need.
To run the game after extracting the archive you should be able to double click on it on Windows. On Linux you need to open a terminal and cd into the folder with the game in, then run "./tenth-second".
To extract the archive on Linux you can use a GUI or run "tar xvf tenth-second-linux.tar.gz" from the directory with the archive in.
On both OSes you should get the intro in the command line and be able to play by typing commands in or by pointing your browser at "http://localhost:25565/".
The game runs a webserver on port 25565. Windows will probably tell you it blocked this feature.
The game is written in Go (golang.org) using just the standard library. You should be able to compile it be opening a terminal in "ifl/ld27", after extracting the source archive, and running "go build main.go".
The game should work on Linux, Mac OS X and Windows. You need Go 1.1 or later (as far as I've been able to find out).
It's a text adventure (you have been warned) aimed at being short and entertaining.
I've included stdc++6.dll in the Windows archive incase it is required. I'm not sure what dlls Go programs need.
To run the game after extracting the archive you should be able to double click on it on Windows. On Linux you need to open a terminal and cd into the folder with the game in, then run "./tenth-second".
To extract the archive on Linux you can use a GUI or run "tar xvf tenth-second-linux.tar.gz" from the directory with the archive in.
On both OSes you should get the intro in the command line and be able to play by typing commands in or by pointing your browser at "http://localhost:25565/".
The game runs a webserver on port 25565. Windows will probably tell you it blocked this feature.
The game is written in Go (golang.org) using just the standard library. You should be able to compile it be opening a terminal in "ifl/ld27", after extracting the source archive, and running "go build main.go".
The game should work on Linux, Mac OS X and Windows. You need Go 1.1 or later (as far as I've been able to find out).