The 10-Second Rule

Overall★★★★★★★★★★2.73
Fun★★★★★★★★★★2.38
Innovation★★★★★★★★★★3.15
Theme★★★★★★★★★★3.73
Graphics★★★★★★★★★★2.44
Humor★★★★★★★★★★3.00
Mood★★★★★★★★★★2.14
Coolness★★★★★★★★★★48%
Everyone who's been to school has heard of the 10-second rule!

If a piece of food hits the floor, it's totally OK to eat...for 10 seconds. Any more than that, and it's inedible garbage that should be thrown out.

Put the food that falls down back on the table by dragging it with the mouse. If any food becomes rotten, put it in the trash. Be careful--the trash can only hold so much!

The game ends if you have too much rotten food on the floor, or if you put too much rotten food on the table.

===========================================================
* EDIT 09/06/13: *
I fixed a typo that was killing performance in the normal version, and added the .py source for the normal version as well (requires Python 2.7 and pygame), plus removed a few unnecessary packaged files.

In better news, I also got the post-compo version up! As promised, it comes with a title screen and better usability, the sound that I messed up right before the end of the jam, and a better food-spawning formula to fix the difficulty a little bit. Give it a try, if you prefer!
(The sounds are modified versions of sounds taken from freesound.org.)
*

Notes:
The distribution file is huge and terrible because we were forced to check out of our hotel room, so I had to freeze the script quickly. Some unneeded python files are in there, so I'll remove them as soon as I can.

I'm happy we finished this game at all! Usually I enter the solo division, but my sister came halfway around the world to see me, so we entered the Jam in between family events and heavy traveling. She'd never made a game or anything before, so I put her to work making the food and rotten food animations. Thank her for those!

I borked up a bunch of stuff in a mad rush to the finish, so look forward to a post-compo version that adds sound, a title screen, and improves performance.

Comments19

ENDESGA
ENDESGA27 Aug 2013, 05:47
hahaha, I like the concept ;)

-ENDESGA
archaeometrician
archaeometrician27 Aug 2013, 05:55
The link is not valid anymore guys : Not Found Sorry, but you are looking for something that isn't here.
hissssssssssauthor27 Aug 2013, 09:29
archaeometrician: Sorry, the link should work now!
timothyolt
timothyolt28 Aug 2013, 16:53
Absolutely love this take on the theme!
immanuela28 Aug 2013, 16:53
5 stars for innovation, love the idea!
Brejlounek29 Aug 2013, 15:09
Great idea! Score 8500... The one eating is a reeal pig. Or he eats too much. :D
Jupiter_Hadley
Jupiter_Hadley31 Aug 2013, 21:39
Great idea! I like it, and a great take on the theme. Too bad it was unable to record via fraps for my LD27 video compilation series :/
Starspell
Starspell1 Sep 2013, 15:54
The overall game is fine and it's nice to see a different take on the theme. However the difficulty curve is not great. It takes forever for enough to be falling that it becomes interesting - and then in a split second it's just raining food!

I really like the graphics and you know it could have needed audio. I also found it difficult to put things in the trash... wasn't sure where to click for that.
hissssssssssauthor2 Sep 2013, 14:40
Starspell: Thanks for the feedback! Yeah, I definitely needed some less-linear math on the difficulty curve.

To put items in the trash, you just drag them onto or above the trash and release the mouse button. If you're too far to the right or left, it will fall beside or in front of the trash instead, so you do need to be accurate. Chicken legs are (by design) the most difficult thing to put in the trash because they're the widest, and strawberries are the easiest.
Sheep2 Sep 2013, 16:05
The idea is funny, but that's about it. The gameplay isn't challenging enough.
Gazok
Gazok2 Sep 2013, 17:26
None of my food hit the floor. I'm a veritable food ninja.
Almax277 Sep 2013, 18:33
It's more like the 30 second rule in my house.

Really cool idea, nice one :)
CiderPunk8 Sep 2013, 14:44
the progression could have been a bit better, too easy for too long then impossible with very little between
Frozen Fractal
Frozen Fractal8 Sep 2013, 17:02
Great interpretation of the theme! The problem with this kind of gameplay is, though, that it's a bit of an all-or-nothing affair. Assuming the player has a roughly fixed cleanup rate, they will keep up until the incoming food rate gets higher than that, and then things go south very quickly. I got to 7800. This would be better on a touch screen!
Livsk8 Sep 2013, 17:07
Good game, but the graphics might be better.
ZYXer
ZYXer8 Sep 2013, 18:44
Haha, the idea of the game is really funny! :D
zequack8 Sep 2013, 21:44
Nice take on the theme :)
The beginning is kinda slow though.
jwolf9 Sep 2013, 03:02
Nicely done. The trash over-flow was a nice touch.

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