The game is based on the "10-second barrier", which is a term used in track and field athletics, which refers to the physical and psychological barrier of completing 100 metres sprint in under ten seconds.
ARGH. So hard. After many tries, my best is 9.8 seconds. I really want to see that little alien succeed in his weird objective. Nice original twist on an otherwise old mechanic!
S
Sheep26 Aug 2013, 13:10
Wait so are you supposed to land on the 10 second timer? I'm confused.
@Sheep: Yes, less than 10 seconds is really easy to do for the aliens. And more than 10 seconds, well, they could walk!. So they came to the conclusion that the only option left was to get there on exactly 10 secs.
Great game! At first I was confused, but once I actually read the text it all made sense. Very interesting way to use the 10 second rule, reminds me of lot of old NES games. Well done!
At first I thought this game would be easy, because I thought myself to be an excellent fast-clicker. Both of those thoughts were proven wrong, and now all I have after about 15 attempts is two hurting index fingers.
Hard frustrating game, and no real reward at the end (also no real explanation why exactly 10 seconds)... I eventually got it by doing nothing until 6 seconds have passed and then mashing A+S for the remaining 4 seconds.
@Yoni: no real reward? You become a champion athlete for the other aliens! As for the explanation for why exactly 10 seconds, in a previous comment I said:
"...less than 10 seconds is really easy to do for the aliens. And more than 10 seconds, well, they could walk!. So they came to the conclusion that the only option left was to get there on exactly 10 secs."
I might also be related to the theme of this LD, but it's just a coincidence :D
I like the concept to keep sync the distance with the time, it makes the game fun. I think the idea could be used to create something bigger. Great idea!
Good use of the theme and graphics. I think it would be more interesting if instead of it being pass/fail you got scored on how close you were to it. Then my 10.1 seconds would count for something. Add a scoring system and some more challenges (not necessarily time based but all exact targets) and you've got the making of a fun quirky game.
Thanks for the comments! @nthird: That's a good idea. The score you get already does this (the closer you get to 10 seconds, the more points you get). Maybe normalizing that to a range 1-10 would do the trick. Thanks!
Comments35
Nice original twist on an otherwise old mechanic!
Best I could do was 10.2 though :P
it's a frustrating one xD
Good job!
As for the explanation for why exactly 10 seconds, in a previous comment I said:
"...less than 10 seconds is really easy to do for the aliens. And more than 10 seconds, well, they could walk!. So they came to the conclusion that the only option left was to get there on exactly 10 secs."
I might also be related to the theme of this LD, but it's just a coincidence :D
@nthird: That's a good idea. The score you get already does this (the closer you get to 10 seconds, the more points you get). Maybe normalizing that to a range 1-10 would do the trick. Thanks!