Excellent art. Amazing level design. I was surprised with the high amount of levels! It would have been nice to see the whole route of the bunny instead of the last 3 cells, unless that was on purpose. The time restriction wasn't really an important feature, I just tried to evade the traps and I managed to pass the levels. Still, I had to finish it in order to continue living in peace with myself :D. Great game!
Easily my favorite game that I've played in the Jam so far! I love the graphics, the take on the theme, and the puzzles. Only issue was that it would have been really nice to have some sort of instruction. Went through some frustration before I realized what it was I was supposed to do.
Thanks all for the feedback! You guys are right, we realized that a simple How to Play would be nice! But we were lack of time to, but we wanna polite the game after the judge!
That was a really enjoyable experience! I found the mood (graphics style and audio style) quite unsettling. I don't know if that's what you intended or not.
I love the graphical style though! You've almost build your own world just for this game and you can almost tell a story just from looking at the background.
You did a great job with the animations as well.
It would have been nice if you could see the whole path you've drawn and not just 3 - 4 highlighted squares. It would also be nice to have a "skip" button when time is running.
Hi lordjosephdeburg! It's not your fault! We ran out of time to implement a good How to Play! But it's quite simple,im sure you can figure out yourself! Thanks for the feedback!
The art was stunning, and definitely the strongest part of this game. A good gameplay idea on paper, but then in reality it's either very easy or very trial-and-error.
Well done. I couldn't figure out the mechanics at first, I was clicking and dragging, but once I figure out you had to click each square, it was a nice fun game.
Quite a nice concept and the setting was good also. I felt that most of my gameplay was just guessing then adjusting which felt a bit off. I also felt that the game needed some sort of guide. Other than that, a pretty good effort all-round. Good work.
Could use some instructions, I was quite confused on what to do, ended up figuring out but instructions would have made it easier to start XD Really nice graphics and music :)
Nice graphics and audio. The level design needed a little more variety. Most of the levels were either really straightforward or seemed kind of just repeat until you learn which pipe to go into when. I was super confused with the first pipe level. I thought I couldn't move ahead because of time constraints instead of the player being teleported. Maybe if you switched the first pipe level with the level right after that, it would of made more sense. Fun game though, great job.
Comments33
It would have been nice to see the whole route of the bunny instead of the last 3 cells, unless that was on purpose.
The time restriction wasn't really an important feature, I just tried to evade the traps and I managed to pass the levels.
Still, I had to finish it in order to continue living in peace with myself :D.
Great game!
Thanks again!
*sorry for my english
I found the mood (graphics style and audio style) quite unsettling. I don't know if that's what you intended or not.
I love the graphical style though! You've almost build your own world just for this game and you can almost tell a story just from looking at the background.
You did a great job with the animations as well.
It would have been nice if you could see the whole path you've drawn and not just 3 - 4 highlighted squares.
It would also be nice to have a "skip" button when time is running.
Other than that I really enjoyed it :)
Great job!
A good gameplay idea on paper, but then in reality it's either very easy or very trial-and-error.
Not sure about the utility of the timer, and yes, i'm curious about that: why did you choose a three-squares path ?
Please continue to work on this, and place this on greenlight so we can, you know, buy it :)