The King's spin

by mironix
Overall★★★★★★★★★★2.27
Fun★★★★★★★★★★2.06
Innovation★★★★★★★★★★2.15
Theme★★★★★★★★★★2.25
Graphics★★★★★★★★★★3.26
Audio★★★★★★★★★★2.89
Humor★★★★★★★★★★2.70
Mood★★★★★★★★★★2.12
Coolness★★★★★★★★★★100%
You are a prisoner of the evil king, thrown to the dungeons with many goblins. You find a friend. But as you know friends come and go. You are left alone live 10s from the thriving hordes of goblins. If you live you do an outstanding athleatic combo straight to the kings chair, kill the evil king and marry his splendid daughter.

Long Live The new king!

Gallery: http://www.ludumdare.com/compo/2013/08/27/polishrad-post-dare-gallery/
by PolishRAD

Post ludum dare statement http://www.ludumdare.com/compo/2013/08/27/polishrad-post-ludum-dare-statement-by-mironix/

Post LD fixes: http://www.ludumdare.com/compo/2013/08/28/polishrad-post-ludum-dare-bugfixes-for-the-kings-spin/

Outside the team:

Crossbow creator: http://www.blendswap.com/user/LiNk2.0

Male: https://www.assetstore.unity3d.com/#/content/3174

Swords: https://www.assetstore.unity3d.com/#/content/4794

Comments51

ellipticaldoor
ellipticaldoor27 Aug 2013, 17:14
The mac version is not working D: (mountain lion)
Mironix
Mironixauthor27 Aug 2013, 22:56
sorry for that, we'll throw it out, did not have a mac tester at this Dare :)
Jayjay28 Aug 2013, 00:44
Looking forward to the changes after LD =D
endermath28 Aug 2013, 00:44
Very nice graphics. Looks really cool, however I died all the time, could not jump up the stairs?
Mironix
Mironixauthor28 Aug 2013, 01:21
No you cannot jump, but when a goblin touches you - game over - try to run out from them for 10s, i know it's not easy - it'll get worse. The winning statement works :)
Mironix
Mironixauthor28 Aug 2013, 01:23
Incomming weekend will bring new things, i'll post a post ludumdare upload here and there.
GSM Productions28 Aug 2013, 13:14
Loved the voiceover, but did not really "get it" ? I ran around for quite a long time, but nothing happened, only more goblins :D
Mironix
Mironixauthor28 Aug 2013, 13:54
check back after the weekend - the idea outgrown ludum dare. This is just a sneak peak of what's comming. Basically here you just need to run away from goblins for 10s.
immanuela28 Aug 2013, 14:20
Ah that explains it! Okay :)
Marcellus28 Aug 2013, 14:31
very nice graphics and sound, hard game tho
kbm0
kbm028 Aug 2013, 14:49
Excellent idea, very creative! Cool graphics! Keep at it and good job! :)
gmaker28 Aug 2013, 15:42
Nice Game! Awesome graphics! I like it!
Chinchilla28 Aug 2013, 17:31
Welp, there certainly was some nice lightmapping :)
psychomonster
psychomonster28 Aug 2013, 18:38
I'm dead agter a few secounds ... playing it on laptop without mouse :( But I like the style of the characters ;)
Mironix
Mironixauthor28 Aug 2013, 18:57
unfortunately you need mouse, later on we'll add controller support, it was buggy before the release so we decided to not include it. you were touched by a goblin.
Mironix
Mironixauthor28 Aug 2013, 19:00
All the positive feedback is just fantastic. Thank you.
Mironix
Mironixauthor28 Aug 2013, 21:25
Update 0.1 Alpha available
archaeometrician
archaeometrician28 Aug 2013, 22:26
Hi ! I don't know if its normal, but I was not able to shoot or attack with the sword. Also, right after jumping, the character animation get stuck in a crouch position for a few seconds(I'm still able to move) and then get back to normal.

It's a very interesting concept, love the jokes ;) I hope you will continue this!
Mironix
Mironixauthor28 Aug 2013, 22:28
the entire team is still working :) today i've posted small fixes, read the post there's a link
Nerlin
Nerlin28 Aug 2013, 23:00
Didn't understand how to shoot enemies. But looks great! Well done.
sP0CkEr228 Aug 2013, 23:16
ummmm -- cant shoot, cant jump -- what can i do?
Croze
Croze29 Aug 2013, 00:48
Not even really a game right now, you just run. I liked the audio and graphics though, next ludum dare focus more on gameplay than modeling ;)
jay griffin29 Aug 2013, 06:25
This one has the potential to be a lot of fun, looking forward to the updates!
lopiky1
lopiky129 Aug 2013, 14:45
very fun :D
aldian29 Aug 2013, 16:27
Very very nice graphics. Quite fun little game (: congrats
Venturelli29 Aug 2013, 17:29
Frankly could barely play it... what was supposed to be going on?
Mironix
Mironixauthor29 Aug 2013, 17:35
@Venturelli contact me on skype: mironix.gaming i would love to know more about how the game ran for you :) The target is run away from goblins for 10s, later on i release a version where you kill them.
Mironix
Mironixauthor29 Aug 2013, 17:38
also as a side note i'm in the middle of doing a intro video
H-Bomb
H-Bomb29 Aug 2013, 23:15
Please try to think that not everyone uses a qwerty keyboard...
Mironix
Mironixauthor29 Aug 2013, 23:16
too early stage to think about that dear @H-Bomb - but i'll note it and try to add key mappings thru the weekend.
ConflictiveLabs
ConflictiveLabs30 Aug 2013, 01:22
Cool-looking graphics. The Compo version is pretty buggy and your only choice is whether you stay there and accept immediate death or you run in circles around the map and accept your death later.

The Post Compo version is pretty much the same (but now I can jump) but rewards me with a "You win" if I go with the second plan and survive a few secs.

The idea looks good though and as I said before the graphics are actually quite good. I'd love to see this game finished and polished!
Mironix
Mironixauthor30 Aug 2013, 08:53
@ConflictiveLabs very good constructive critic, this is a rare thing those days - we will do our best to fulfill Your expectations.
Almax2730 Aug 2013, 19:11
Controls of the character were very sluggish and the assets from Unity weren't properly bound to the skeleton. My character got stuck in a crouch and couldn't move. :( Did kinda wonder if you even need them?

The UI/HUD didn't fit the game style at all, which is a shame as the intro screen was nice, had some great colour theming.
Mironix
Mironixauthor30 Aug 2013, 21:10
@Almax27 thank you for checking us out and beeing constructive in your critic.
Mironix
Mironixauthor30 Aug 2013, 21:10
@Almax27 still crunching the nummbers on that. Character is a placeholder for a character that didn't get done during the ludum dare. ui/hud will fit the style when we're finished with the product.
hbocao
hbocao30 Aug 2013, 23:40
Damn goblins! Too many! Too fast! Cool entry. Loved the voice over. The controls were a little weird though.
Broxxar
Broxxar31 Aug 2013, 02:54
I think next time you do a Jam, you should put your clearly capable 2D artist to better use than making a menu. Avoid a massive scope super kickass 3D game next time, and focus on getting fun, polished game play in the 72 hours.
Mironix
Mironixauthor31 Aug 2013, 07:03
Thank you for the concern @Broxxar but we'll make what we'll feel like doing :)
Mironix
Mironixauthor31 Aug 2013, 07:08
That's what's PolishRAD is about - listening to the teams voice.
drkrunk
drkrunk2 Sep 2013, 02:54
I don't mean to be mean when I say this.

I actually had fun running around picking out the problems with the game. Every game has problems, it's fun to see the stage in which everything is still being worked out. It reminds me of testing my own projects.

I really liked the voice over work. Keeping going with it i'm interested to see what the next builds are like.
Mironix
Mironixauthor2 Sep 2013, 07:32
Today or early tomorrow there will be 0.2 Alpha, more voice overs, a tad better movement, web player and the most important - the goblins die!
Antidote
Antidote5 Sep 2013, 17:05
I really like the goblin graphics... But couldn't really play, very confusing without the animation/sound feedbacks for the shooting
Mironix
Mironixauthor5 Sep 2013, 17:09
What's Your system @Antidote, there is a sound feedback for shooting in version 0.2 Alpha.
vladimirdlc
vladimirdlc6 Sep 2013, 15:36
There are some problems with the colliders and gravity. As the player carries weapons, I assumed the player could fight; as it's not the case, I would suggest removing that from the avatar.
Gameplay is a little confusing, but not so hard I think, maybe and brief indication at the beggining would have helped.
Voice over was interesting, and art was ok, the overall style make this somehow enjoyable in a totally funny way.
Sestren7 Sep 2013, 08:45
The models look really nice, and the voice-over is pretty cool. The controls felt a little sluggish, though.
Atmospherium
Atmospherium7 Sep 2013, 20:19
Really cool idea, I like the fixes that you're putting into the post-compo version. Definitely looking forward to seeing how this evolves over time.
Mironix
Mironixauthor17 Sep 2013, 10:18
Thank you guys for the top 600! more updates on this game soon.
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