The last time crystals

by kragnir
Overall★★★★★★★★★★2.56
Fun★★★★★★★★★★2.50
Innovation★★★★★★★★★★2.08
Theme★★★★★★★★★★2.30
Graphics★★★★★★★★★★2.14
Audio★★★★★★★★★★1.40
Humor★★★★★★★★★★1.86
Mood★★★★★★★★★★2.10
Coolness★★★★★★★★★★100%
Controls are either w, a, d or arrows. Q reset, R load last checkpoint if you have one otherwise it resets. Use space to slash.

There are 2 bosses in this game, some story and some platforming.

Enjoy!

screenshot

Comments42

anjack26 Aug 2013, 13:29
A classic adventure game. Very fun!
Sheep26 Aug 2013, 13:31
Is it possible to defeat the first boss? I'm not able to defeat him.
Acrimiens
Acrimiens26 Aug 2013, 14:45
Realy fun! I love the character :D
bugninja
bugninja26 Aug 2013, 15:50
I too couldn't defeat the boss... BUT it was nice seeing a boss in an LD game - doesn't happen very often :)
lcass26 Aug 2013, 18:29
very nice
bonsairobo26 Aug 2013, 18:39
Woo I beat the boss. Couldn't get past the level above the first screen.
wally2069
wally206926 Aug 2013, 22:13
The boss may have been a little too difficult
flyingbear26 Aug 2013, 22:17
All I can say is the boss must've picked up a way cooler sword than I did.
tobbez
tobbez26 Aug 2013, 22:37
The game is too easy up until the last boss, and after that it is too hard.

@flyingbear: The knight has Link's Master Sword. Too bad the knight has also been cursed, so that every time someone hits him, his maximum HP is lowered. Thus, however, the sword's power is active all the time
supersammy7000
supersammy700027 Aug 2013, 04:23
very good job this is a great 48 hour game polish it and it will be amazing.
Cthulhu
Cthulhu27 Aug 2013, 05:46
I hate this boss.
Good job.
cschwartz
cschwartz27 Aug 2013, 05:47
Wasn't able to defeat the first boss. A healthbar (of the boss) could have kept me motivated. The jumping sections were fun.
Crazi45627 Aug 2013, 05:47
Very amusing, I love eating spikes apparently.
Kaldrick27 Aug 2013, 09:40
Classic. ;) Gives me Amiga flashbacks.
infernet89
infernet8927 Aug 2013, 10:34
I'm sorry to say, but i didn't liked that. The boss was too hard, and i can't see how it's related with the theme..

The sprite of the knight is good!
Diogo Muller27 Aug 2013, 13:08
Fun game, but the boss was too hard. The controls are very good, but the lack of audio was noticeable.
ratalaika
ratalaika27 Aug 2013, 17:08
good job. entertaining game
flamecow
flamecow27 Aug 2013, 18:01
Interesting concept. I can't seem to defeat the boss, though.
lordjosephdeburg
lordjosephdeburg28 Aug 2013, 01:17
Reminds me of I wanna be the guy, and is near just as hard. Good game.
Zer0Kelvin28 Aug 2013, 05:18
Got killed on the first(?) boss, I think it was reflecting shots at me?
Kragnirauthor28 Aug 2013, 05:56
Thanks for all the comments people, will try to think of a way to make both a hard and an easy version.

A healthbar for the boss is a good idea I will definitely add it.

I am not aware of the boss reflecting shots at you and he should attack in a fixed pattern every time.

Your slash is short ranged so try to make a plan on how to damage him after looking at his attack pattern.

First boss have a pretty big weakness that can be used against him.
Reaperguy
Reaperguy28 Aug 2013, 10:34
Some platforming is too hard and the boss took ages to kill, but quite nice.
Delca28 Aug 2013, 11:23
Nice game! Controls were enjoyable, and the story was a nice addition. However, the second boss is pretty tough. Seeing how I come damaged for those spikes earlier, I can only afford one or two hit, and I do not think I've hit him more than twice in a single life.
Still, I liked it. Good job!
zlowrance28 Aug 2013, 15:19
Fun, interesting little game. Great entry :D
Jimanzium28 Aug 2013, 15:31
Couldn't get past the boss, his attack is hard to dodge.
carlsommer
carlsommer28 Aug 2013, 15:55
You had me at "Give me your time crystals, I don't want to die" : ) There's a lot of cool storytelling potential there. You also had a good balance of ease/difficulty of staying alive with the timer. So far, though, it was always taken me a bit too long to fight the first boss. I can kill him easily enough, but it takes too much time overall, and it would be nice to have the enemy health bar displayed.
kirbytails729 Aug 2013, 02:50
I'm diggin' the graphic style.
Zathalos29 Aug 2013, 05:48
The boss took me out a few times but once I learned his attack pattern, I was able to kill him. I think the jumping should be a little more like mario and maybe you could've had more abilities to spice up the gameplay. It was a good game though, good job.
truiton
truiton29 Aug 2013, 08:49
It's fun, but it's frustrating that you can't jump on platforms from below :)
redo
redo29 Aug 2013, 17:50
Nice platformer! I think that is a little hard, but I suppose that's because I suck.
It would have been better with other obstacles besides the peaks. If you keep developing it, some sfx and music would be cool.
comrad_gremlin29 Aug 2013, 19:01
Pretty neat. Although, as stated before, some progress bar on first boss killings would be nice (the jumping gets a bit dull). Other than that - good job.
timmahh30 Aug 2013, 15:18
With a bit of polish I can really see myself enjoying this game a lot more! But the elitist feeling of beating the first boss will keep me satisfied for the time being. Look forward to seeing what you end up doing with it.
m110
m11030 Aug 2013, 16:48
Well made platformer, although the boss is kinda hard! Good job!
BenWhi30 Aug 2013, 17:09
Hey, what a fun little platformer! Mechanics were solid.
Jiggawatt30 Aug 2013, 17:12
lol
kristof30 Aug 2013, 22:48
Good work. A bit difficult though ;) I did not manage to kill the first boss. The spikes are very difficult to avoid.
Diptoman
Diptoman31 Aug 2013, 17:56
I can't seem to defeat the boss. You really should put some visual feedback for losing health, both for the playable character and the boss. I didn't know if I my attacks were actually hurting him or not.
Otherwise, good job on this.
Pinktreeleaf31 Aug 2013, 18:29
super simple, i could not beat the boss ;_;
nice work for 48 hours though. i could not do this.
caranha
caranha2 Sep 2013, 14:26
Thanks for the game!

Some suggestions for improvement:
- Don't put "Q" as a reset/exit key when the controls are WASD: players WILL press Q by mistake
- Your game would be SO MUCH better with some simple sound effects! You should try the program "SFXR" for creating those.

I think if you fix these two things, your game will improve 10 times :-)

Thanks for the game, and here is a gameplay video:
Kragnirauthor3 Sep 2013, 11:11
Thanks for all the comments and videos they really help.

Will definitely look into SFXR and try to add some sound.

After watching all of you play I realize the feedback is a big issue with the game, I will have to make it more clear when you get hit and when you hit the bosses.

Will add a checkpoint after the first boss also.

Also I will add some clarification on what the green and red bar represent.

Will move game reset from Q to some other key.
GVmakesGames
GVmakesGames3 Sep 2013, 15:25
I liked the old-style graphycs, but I found the first boss very difficult.

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