Time Gate

Overall★★★★★★★★★★2.96
Fun★★★★★★★★★★2.81
Innovation★★★★★★★★★★2.37
Theme★★★★★★★★★★2.85
Graphics★★★★★★★★★★3.11
Audio★★★★★★★★★★1.88
Humor★★★★★★★★★★1.53
Mood★★★★★★★★★★2.15
Coolness★★★★★★★★★★46%
How far can you get, only starting with 10 seconds?

Controls:
View Ships - A/D or Left/Right Arrow
Choose Ship - Enter or Space Bar
Move Ship - WASD or Arrow Keys
Pause - Web Player: P, Standalone: Escape
Camera - C
Invert up/down controls in the pause menu.

http://wolfgangschuster.blogspot.com/

Comments13

Zephyr8925 Aug 2013, 01:36
111 and something meters. All i can say is that there should be and option to invert w - s as this was a real problem for me.
Fanvadar25 Aug 2013, 07:07
424.14 meters. it should be a bit quicker to get into the complete asteroid field. other than that, for the time given this for me is a 10/10.
Good work!
OldPeculier
OldPeculier26 Aug 2013, 02:54
Terrific-looking ships, and competent gameplay.
Omar_q826 Aug 2013, 02:57
difficulty curve might need some work, but really fun stuff
Nizan26 Aug 2013, 02:58
Only 80 for me xD I'm not very good but it's a pretty fun, solid game :)
The ship models were nice.
One-shot-kill felt a bit unforgiving though, lives would have helped there I think.
But overall - nice one! :)
Dooleus
Dooleus26 Aug 2013, 02:59
Atmosphere is lacking due to lack of music and no time-up sound. The concept itself could have been a little more interesting, too, I think. Sometimes the red circles would be directly on top of a green or blue circle, which was frustrating. Definitely playable, but doesn't hold my interest for very long.
zzForrest26 Aug 2013, 03:00
This game was ok, if not a bit confusing. I had the most trouble with that terrible camera angle. The first 2 are only there so you can know exactly where your ship isn't. The 3rd is the only good one. Also, the red ring took me too many tries to figure out what it meant - just having a -5 sec written over it or something so I knew it was bad. I thought I was dying because I flew into it wrong! Also your sound was too harsh. With SFXR, you want the output volume to be really low, otherwise it is extremely loud and grating.
patrickgh3
patrickgh326 Aug 2013, 03:00
Fun game! Purple ship FTW.
qrunchmonkey
qrunchmonkey26 Aug 2013, 03:04
The ships look great. For me the astroid field thickens at exactly the right pace. It gets insane right as you realize it's increasing.
Draktharr26 Aug 2013, 03:05
I managed to get 150 meters, and of course I took the really cool yellow ship :D
Bactopiad
Bactopiad26 Aug 2013, 03:35
Great game! Very solid gameplay, fits the theme perfectly, and looks pretty good. That being said, some more audio would have been nice, and sometimes the depth of the rings was hard to distinguish.
matthias_zarzecki26 Aug 2013, 14:15
Nice one! Love the different ships, it's a cool selection
Brassawiking
Brassawiking30 Aug 2013, 17:56
A nice mix of different ships. Solid entry, well done!

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