A little puzzle game in which you need to make our little guy reach the exit of each level. I don't want to say much more that this, as I'd like the game to speak for himself, but just know that it involves ghosts and time travel :P I hope you'll enjoy it
Spoilers below if you want to know more about the gameplay.
Also, I've added a Video Walkthrough if you get stuck but still want to see more :)
WASD or Arrow Keys to move
PS: if you finish the game, leave me a comment or a tweet :) (@Sephiroth87)
============ PRO TIP ============ If you'd like to try that feature everyone is asking in the comments, and know a little bit about lua/love, you can enabled it in main.lua, you'll find it commented out in love.update ;)
GAMEPLAY SPOILERS HERE ============================= Every 10 seconds, you'll be teleported to the beginning of the level. At the beginning, that will be it, but as you progress, your "past ghosts" will start to appear, and replay you previous 10 seconds, helping you present self reach the exit by keeping doors open. Each level generates a different number of ghost, each one will play your moves from further in the past
Super cute, good idea, and some enjoyable music. My only feedback would be it would be nice if there was a way to speed up time so you could jump to the next ghost without waiting.
Very nice game! Some sort of indication of how many ghosts you have would be nice. Also, if you could have a reset button so you ca get rid of the distracting ghosts when you screw up.
I love it. Would have been nice for each level to show how many ghosts you can use, but it's just a minor nuisance. A kill-ghost button would also have been useful. Entertaining though, a really good logic puzzle!
Very cool, and nicely polished. Interesting mechanics. I have seen this before, but I like your take on it, and you can see that you have thought about the progression through the levels and training the player with new skills and problems.
I only got about nine or ten levels into it. My brain doesn't lend itself very good to memory based games. Once the number of switches ramped up, I started to lose track of what they did, and at that point, the cost of experimentation got very high (having to wait for past ghosts to clear out, etc. Otherwise I got confused by who-does-what). For players like me, a "reset" button and potentially a hint button (which switch toggles what) would help a lot.
I think the core mechanic is solid though, the graphics are cute, and it fits very well with the theme. Good job! :)
Nice game. Reminded me a lot of Echoshift. I made it to the 11th puzzle before I stopped. I probably would have played longer if there were a way to skip to the next "play" rather than wait the full 10 seconds.
While the mechanic may not be novel, I was really impressed with the quality of the levels. It didn't take long to reach ones that had really elegant approaches. Well done.
Innovation: I already have seen a similar game but there aren't many games like this out there.. and it's not just something almost new but also very good executed Fun: The game is fun if you like such a puzzle genre.. Theme:* 10 seconds. I think the timer in the upper left corner speaks for itself. Graphics: I think the graphics are a bit too simple for my taste... and in addition the character you play is a bit hyperactive... (the animation contrasts the movement speed alot..) But actually the graphics doesn't matter so you can overlook this low rating.. Audio: Well... there is music! And it is not annoying~ it matches the visuals.. not sure if 3 or 4 stars but I gave 4 to even out the graphics Overall: Definetly a game worth a try.. I myself didn't play this game for a long time but still have an impression of the game.. -Good job!
The two biggest things that would help would be some way of resetting the whole level (all ghosts back to start) and some kind of feedback about which ghost I was currently controlling (number labels, colors, somethin like that) Good job!
Comments26
Great job!
Nice Game!
We definitely needs a "fastforward" button to kiil the current ghost now.
Interesting mechanics. I have seen this before, but I like your take on it, and you can see that you have thought about the progression through the levels and training the player with new skills and problems.
I only got about nine or ten levels into it. My brain doesn't lend itself very good to memory based games. Once the number of switches ramped up, I started to lose track of what they did, and at that point, the cost of experimentation got very high (having to wait for past ghosts to clear out, etc. Otherwise I got confused by who-does-what). For players like me, a "reset" button and potentially a hint button (which switch toggles what) would help a lot.
I think the core mechanic is solid though, the graphics are cute, and it fits very well with the theme. Good job! :)
While the mechanic may not be novel, I was really impressed with the quality of the levels. It didn't take long to reach ones that had really elegant approaches. Well done.
Innovation:
I already have seen a similar game but there aren't many games like this out there.. and it's not just something almost new but also very good executed
Fun:
The game is fun if you like such a puzzle genre..
Theme:*
10 seconds. I think the timer in the upper left corner speaks for itself.
Graphics:
I think the graphics are a bit too simple for my taste... and in addition the character you play is a bit hyperactive... (the animation contrasts the movement speed alot..) But actually the graphics doesn't matter so you can overlook this low rating..
Audio:
Well... there is music! And it is not annoying~
it matches the visuals.. not sure if 3 or 4 stars but I gave 4 to even out the graphics
Overall:
Definetly a game worth a try.. I myself didn't play this game for a long time but still have an impression of the game..
-Good job!
Damn good job!