Time Perception

Overall★★★★★★★★★★2.95
Fun★★★★★★★★★★2.61
Innovation★★★★★★★★★★3.18
Theme★★★★★★★★★★3.67
Graphics★★★★★★★★★★3.40
Audio★★★★★★★★★★2.65
Humor★★★★★★★★★★2.71
Mood★★★★★★★★★★3.18
Coolness★★★★★★★★★★85%
Time is subjective. This will help guage your internal clock. Please note online scoring is now working.

Just added the android version [11mb]. Tested on a Galaxy Note 2, YMMV

screenshot

Comments37

PacificIslander25 Aug 2013, 18:16
Great concept! You should add a clock to show what time the player actually got.
Reynauthor25 Aug 2013, 18:23
Thanks. At the end there is a list of times per scene. There is also an online score board which I hope to improve on tomorrow.
matthias_zarzecki26 Aug 2013, 13:53
Nice idea! I totally did not expect that :P
vandriver26 Aug 2013, 14:24
Yeah, got 10017 on the last one! Pretty relaxing game, I loved this. Would be entertaining to have a nonrelaxing version filled with noise and music and action to see how bad it messes you up.
Beardbotnik
Beardbotnik26 Aug 2013, 19:31
Awesome job. The visuals were interesting and helped make counting a little harder, especially the horn from the boat! The ending was a nice touch as well, the whole thing oozed personality and mood. Nice job mixing 2d in a 3d space.
Sebastian
Sebastian26 Aug 2013, 19:47
@vandriver Perhaps you should try the directors cut! When it got to the 'Mississippi' level I was almost an entire 7 seconds off XD
plancien
plancien26 Aug 2013, 20:44
Hey, you are right, we all almost the same came concept ;-)
Only I mess with player with music, and your approach is more on the mood and vision.
Your take on it is very interesting, if I was better at graphics, I would have gone your way.
Director's cut is hilarious !!! Very creative.
BerdiNerdi28 Aug 2013, 13:28
Very great little game :) I liked the concept and how vision can appear to alter your perception of time. Very interesting idea and a great use of the theme! Good job :)
SbstnC28 Aug 2013, 13:28
Very interesting, the director's cut is fun.
Mekuri28 Aug 2013, 13:30
yay, mr Chronos on all 6 scenes on directors cut. Hilarious btw :P
Very innovative, I really liked the way the theme was used :P
RustyC28 Aug 2013, 13:31
It was interesting. I would have liked if it told you if you were above or below and if you could start the clock with space as well. It's fairly simplistic but well executed.
boneloaf
boneloaf28 Aug 2013, 20:14
Nice game, our scores were poor, but we enjoyed playing it.
Nick Weihs29 Aug 2013, 07:14
Enjoyed the scenery, very calm. Director's cut is an interesting addition too.
mklee
mklee29 Aug 2013, 07:54
This is such a strange game, but I really loved it. Also the Director's Cut is pretty awesome (you sneaky bastards). :P
namrog84
namrog8429 Aug 2013, 07:59
Interesting! Was a bit different!
koe41529 Aug 2013, 08:03
Very cool use of the theme. Having to guess 10 seconds by itself wouldn't be much but by adding in the little vignettes really sells your game. The ending was a nice touch and a director's cut is always nice. Your game reminds actually me of one of these, picture within a picture (within a picture, etc) things:
Joror
Joror29 Aug 2013, 17:38
Seen this concept around in other LD entries, but this one does it prettier. You need more distractions though. Try to put people off. ;)
Mironix
Mironix29 Aug 2013, 17:41
Hahahah direction cut was awesome! :P Really original idea! I'm mr Chronos!
mboaj29 Aug 2013, 17:42
Wow! :) very nice. Like the different scenarios and the director's cut is pure mastery :D
xel
xel30 Aug 2013, 05:48
Pretty cool concept. The Director's Cut was absolutely brilliant.
Xaychru04
Xaychru0430 Aug 2013, 10:34
I like the mood and the concept of the game. Pretty relaxing too. ^^
blackotus31 Aug 2013, 01:03
Nice concept, certainly different from most other entires :)
Lars Faust
Lars Faust2 Sep 2013, 20:45
Great mood.

Hit the 10 seconds pretty precisely every time. I love that you were able to put scoreboards and statistics in. Extra points for that.
Lightmare Studio2 Sep 2013, 21:36
I like the concept, it reminds me of a minigame in Rhythm Tengoku for the Wii.
Zap
Zap3 Sep 2013, 13:12
It was nice, but I wanted a little bit more from this. It could be interesting to incorporate the visuals more or have more distractions, as others have commented.
The Directors Cut was weird, but an awesome inclusion ha ha - maybe the actual version should be the Directors Cut?
kibertoad
kibertoad3 Sep 2013, 13:14
really cool idea with interactive painting and director's cut. it's a shame you really don't have much to say in both.
Diventurer3 Sep 2013, 15:46
Decent entry. Not much to do though, to be honest. You could have implemented different mechanics. I actually managed to get 9920ms on scene 4. :D
My worst was 8500 or something, on scene 6.
Did you record the sounds yourself? If so, nice work!

Oh, and can you rate my game? I don't want a blank rating. You said my download didn't work, but it does now. :)
Ritzblues7833 Sep 2013, 20:44
I love the expanding world concept. The Director's cut was much more challenging and funny! Most 10 second games are frantic... this one is quite the opposite!
ratalaika
ratalaika4 Sep 2013, 17:03
Nice concept and well applied.
Linus Lindberg5 Sep 2013, 17:28
I actually enjoyed this, a nice change of pace from the other games I've played this LD!
Martin_Monosys7 Sep 2013, 13:10
Nice game, i had something similar in mind when I started. I discarded that because it's so easy to cheat when you have a clock ticking in your room... :)
LTyrosine
LTyrosine7 Sep 2013, 14:28
Clever theme usage... Like a lot directors cut =) Congrats.
Puzzlem00n
Puzzlem00n7 Sep 2013, 16:16
Interesting concept. Not bad.
Xgor
Xgor8 Sep 2013, 12:29
I liked the graphical style. I just wish gameplay was something more interesting than just guessing the time.
Sebby
Sebby9 Sep 2013, 03:43
Yeeowch, apparently my internal clock is broken, and I must burn my toast often XD For whatever reason though when I tried not counting and just pressing the button when I felt like it I was much more accurate.
The Evil Cult10 Sep 2013, 06:37
Nice. Director's cut was amazing. I need to work on my timing though. Welcome to Ludum Dare! Hope you come back for plenty more.

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