Time Syndrome

by autlos
Overall★★★★★★★★★★3.06
Fun★★★★★★★★★★3.11
Innovation★★★★★★★★★★3.20
Theme★★★★★★★★★★3.17
Graphics★★★★★★★★★★2.50
Audio★★★★★★★★★★3.00
Humor★★★★★★★★★★2.37
Mood★★★★★★★★★★2.67
Coolness★★★★★★★★★★65%
Well, this is my idea for this theme. Jumps are overrated, why every sidescroller implement them?

There is one single level as the game mechanics & time limitations aren't flexible enough to think in more challenging levels.

I made the game using LibGDX, bfxr, TiledMapEditor, Paint.NET and InkScape.

Music by _ghost. Feel free to fork my bitbucket repo.

Of course, I love feedback, so every comment/critic/suggestion is really appreciated.

I can finish the game in 4.23 seconds, and you? :P

Comments19

Zekyon
Zekyon26 Aug 2013, 08:48
Wow, it was hard. A funny game!
Kevlanche
Kevlanche26 Aug 2013, 11:17
Probably my favourite game so far. It took a while, but I beat it! I have two small suggestions to make it even better; 1: Don't restart the music all the time. When you play many times the restarts gets annoying. 2: lock the win screen in place for a few seconds. I beat it many times but though I lost since I was spam clicking and the win screen dissappeared immediately and the game reset (as if I had lost)
autlos
autlosauthor26 Aug 2013, 11:41
Kevlanche
"Probably my favourite game so far." Oh! You almost made me cry. That's why I love making games.

I feel more or less proud with the result. But you are right, some improvements should be done. I would like to make more and more levels for it now I've got time.

I'm afraid I didn't see your point 2, because you are right. Thanks for the advice :)
Gaspard_
Gaspard_26 Aug 2013, 14:44
As everyone said Hard&Fun!
xgeovanni26 Aug 2013, 15:11
Reminds me of a level in Donkey Kong Country Returns.
Oana26 Aug 2013, 20:22
Man the game is hard! But I really really like it. It's more like a puzzle game than an action game, figuring out the patterns of the aliens.
Latcarf27 Aug 2013, 15:52
Difficulty is a bit strange, it's quite hard to get to the gun, but then it's very easy.
Also for the compo you're supposed to do the music yourself.
autlos
autlosauthor27 Aug 2013, 16:47
Hi Latcarf, thank you for you feedback. Yes, you are right, it's easy after you got the gun.

About the music: "Fonts, drum loops, drum samples, and sampled instruments are allowed IF you have the legal right to use them."

And I DO have the legal right to use it.
autlos
autlosauthor28 Aug 2013, 10:38
Hi almightzentaco. Have you got java 7 installed?

So sorry for that, it seems you are not the only one who can't run the game. I'm trying to fix that.
antonijn
antonijn28 Aug 2013, 20:40
Liked the gameplay a lot in the way, although it took me a while to figure out how to play the game properly. It's a shame there's only one level, but then again, I think the point is to beat your own score, isn't it?
handCraftedRadio
handCraftedRadio29 Aug 2013, 15:00
Nice! I really enjoyed this one! I liked having to play it over and over and memorize the exact timings of all the enemies to make it through. I managed to beat it!
Linusson29 Aug 2013, 17:44
I missed the space bar feature the first time I played. That made it pretty hard, I must say. :D

Really fun game, I liked the timing stuff and that you could use the slow down feature at different places to get different results. Fun idea and well done! :)
theholychicken30 Aug 2013, 04:45
Great music, and I agree that it's really hard!
Though the aliens did not have to disappear as soon as it touches the edge of the barrels if you just drew the aliens on a lower layer than the barrels.
It was quite fun! Great job!
ShellfishGames5 Sep 2013, 12:12
Nice entry. Admittedly not my kind of game, but I see how some (or a lot of?) people would enjoy the mechanics. :) Also nice tutorial.
AlexFili14 Sep 2013, 09:31
Great music. The actual gameplay is interesting. The AI patrols are a bit annoying but they do have a pattern. The slow motion ability didn't really have a lot of use, but it's definitely nice to have. Good attempt and nice use of the theme.
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