Time Traveler

by ajwgeek
In "Time Traveler", certain tasks must be completed in ten seconds. During the game, you go back in time to ten seconds before the end of the world and save the day.

Since this was a jam entry, and because art isn't our strong point, some of the art we used came from http://www.opengameart.org/. The art at OpenGameArt is fully open source!

Time lapse: http://youtu.be/wdF6GCPEZzo


Team members:
- Kovu
- Chef109
- AJWGeek

Comments9

psychomonster
psychomonster27 Aug 2013, 00:46
A little short and just a little bit to easy. But the gfx is retro cool. the gameplay is fully functional... but there was only one enemy :)
matthias_zarzecki27 Aug 2013, 08:26
Love the minigame-mechanic, it's much better than "just a button"
matthias_zarzecki27 Aug 2013, 08:28
oops, that comment was for another game :P

Love the character! The pixels being different sizes though doesn't work
Urfoex29 Aug 2013, 10:18
The requested URL /ludum_dare/ld27/jar/jd27.jar was not found on this server.
ajwgeekauthor29 Aug 2013, 19:50
Urfoex: Sorry for that, the ole' server was down for maintenance this morning.
Urfoex30 Aug 2013, 09:16
Bad news again:
java.io.IOException: mark/reset not supported
at java.io.InputStream.reset(InputStream.java:347)
at java.io.FilterInputStream.reset(FilterInputStream.java:226)
at com.sun.media.sound.SoftMidiAudioFileReader.getAudioInputStream(SoftMidiAudioFileReader.java:135)
at javax.sound.sampled.AudioSystem.getAudioInputStream(AudioSystem.java:1111)
at com.ironlionchefs.ludumdare.utils.SoundHelper$3.run(SoundHelper.java:67)
java.lang.NullPointerException
at java.lang.String.getBytes(String.java:956)
at org.lwjgl.opengl.LinuxDisplay.nSetTitle(Native Method)
at org.lwjgl.opengl.LinuxDisplay.setTitle(LinuxDisplay.java:760)
at org.lwjgl.opengl.Display.setTitle(Display.java:541)
at org.lwjgl.opengl.Display.createWindow(Display.java:312)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at com.ironlionchefs.ludumdare.src.Main.createNonAppDisplay(Main.java:147)
at com.ironlionchefs.ludumdare.src.Main.access$2(Main.java:142)
at com.ironlionchefs.ludumdare.src.Main$1.run(Main.java:64)

java version "1.7.0_21"
OpenJDK Runtime Environment (IcedTea 2.3.9) (7u21-2.3.9-5)
OpenJDK 64-Bit Server VM (build 23.7-b01, mixed mode)
hbocao
hbocao1 Sep 2013, 20:00
I loved the art! Too bad you didn't made it. The game itself was kinda goalless. I only walked forward opening chests until it ended.
manuq
manuq10 Sep 2013, 10:44
No luck running this one:

[manuq@localhost LD27]$ java -jar ../ld27.jar
java.io.IOException: mark/reset not supported
at java.io.InputStream.reset(InputStream.java:347)
at java.io.FilterInputStream.reset(FilterInputStream.java:226)
at com.sun.media.sound.SoftMidiAudioFileReader.getAudioInputStream(SoftMidiAudioFileReader.java:135)
at javax.sound.sampled.AudioSystem.getAudioInputStream(AudioSystem.java:1111)
at com.ironlionchefs.ludumdare.utils.SoundHelper$3.run(SoundHelper.java:67)
Exception in thread "Thread-0" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1878)
at java.lang.Runtime.loadLibrary0(Runtime.java:849)
at java.lang.System.loadLibrary(System.java:1087)
at org.lwjgl.Sys$1.run(Sys.java:73)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:95)
at org.lwjgl.Sys.<clinit>(Sys.java:112)
at org.lwjgl.opengl.Display.<clinit>(Display.java:135)
at com.ironlionchefs.ludumdare.src.Main.createNonAppDisplay(Main.java:144)
at com.ironlionchefs.ludumdare.src.Main.access$2(Main.java:142)
at com.ironlionchefs.ludumdare.src.Main$1.run(Main.java:64)

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