Too Many Anomalies

by ehnaton
Overall★★★★★★★★★★2.76
Fun★★★★★★★★★★2.62
Innovation★★★★★★★★★★3.00
Theme★★★★★★★★★★2.84
Graphics★★★★★★★★★★2.36
Audio★★★★★★★★★★2.70
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★2.37
Coolness★★★★★★★★★★82%
A simple arcade shooters with too many gli... anomalies.
Every ten seconds one new appears.
Can u get the highest score?

Anomalies:
Black holes. Sucks everything into it.
White holes - opposite to black ones
Inversion - controls and some object's speed are inverted!
Enemy control - you lose the ability to move the sip. Instead you are moving mobs!
Diagonal moving - nuff said.

Genres: action

Comments25

GrimGary26 Aug 2013, 06:22
Interesting take on the space shooter theme. Thought I had done something wrong when I couldn't move my own ship, but then I learned to read! The main problem I had is that my ship felt ...impotent and that I am not a hard hitting space cowboy, just a scrawny lad with a pea shooter.
TheSambassador26 Aug 2013, 06:31
Cool interpretation of the theme!

I wasn't a big fan of the background... it looked very busy and distracting. Same with the sounds.

However, the base idea is pretty cool! Good job.
coreym198826 Aug 2013, 07:00
I'm trying to play your game but I'm unable to extract anything from the .rar for some reason.
ehnatonauthor26 Aug 2013, 07:34
Added weblink for all those, who have no time to download WinRar
Kaldrick26 Aug 2013, 07:44
I could not click on anything on the web version.
ehnatonauthor26 Aug 2013, 07:46
Wait till it loads. Just a few minutes.
koe41526 Aug 2013, 08:18
Great soundtrack. It works on the web just fine for me. Interesting gameplay mechanics. Definitely confused me at first. Cool concept.
ehnatonauthor26 Aug 2013, 08:21
interesting fact: this was actually my first expierience in making music :)
alwaysinbeta26 Aug 2013, 13:22
Interesting game. The anomalies made it really confusing, but I guess that's the point!

PS worth pointing out that you have to double click the play button (web version) took me a while to figure that out!
alwaysinbeta26 Aug 2013, 13:23
Oh and I forgot to say great music, really helped to create an atmosphere.
ehnatonauthor26 Aug 2013, 13:24
alwaysinbeta, ill update it now, it was the menu loading faster than a level itself
ehnatonauthor26 Aug 2013, 13:39
OK, i've fixed. By the way, no code or content were changed. Only corrected one wrong field in Unity!
madk26 Aug 2013, 13:39
The enemy control and diagonal anomalies were more annoying than fun for me. (I thought the music was pretty nice, though. Good job.)
Calahagus26 Aug 2013, 14:16
I was a bit unimpressed at the start of the game, but as things ramped up and everything because kind of frantic I was having lots of fun! The graphics are a bit plain, and it was hard to tell I was controlling the enemies, but beyond that it's a solid idea and execution!
monosacharride
monosacharride26 Aug 2013, 14:20
pretty radical.
main gimmick was cool
music was nice but the sound effects were kinda annoying
RHY3756547
RHY375654726 Aug 2013, 14:24
The anomalies were really disorienting, but I suppose that's the point!
andwhatnot26 Aug 2013, 14:27
Neat. When from frustrating to fun in the minute it took me to figure out what the hell was going on. Those black holes can actually be kinda useful!
Supernours26 Aug 2013, 16:25
Wow, there were some fun... anomalies :)
Spelchan26 Aug 2013, 16:37
Interesting concept. On my machine the only key that would fire something was left-control making the game controls very awkward. Should have some indication of what anomaly you are currently in.
SpiralCodeStudio
SpiralCodeStudio26 Aug 2013, 17:57
Ha, ha! Nice! Plays great, but at some point I couldn't move my ship.
ehnatonauthor26 Aug 2013, 18:39
SpiralCodeStudio, it was an anomaly, when u r moving enemies
Latency26 Aug 2013, 18:40
Love the particle effects, but The game broke on me and I couldnt move about 30 seconds in :D , minus the bug, good job
Atmospherium
Atmospherium26 Aug 2013, 21:29
Cool game. I think some of the control adjustments could be made clearer in-game, so that there's less confusion for the first few seconds of each switch. Overall, good job taking a standard idea in a new direction.
Antidote
Antidote2 Sep 2013, 19:28
Good entry :) I like the audio. The background makes me kinda confused because of the lines going down (makes me think some of them could be shots coming at me D:)
TeamQuadratic15 Sep 2013, 19:58
Really interesting anomalies! Very innovative.
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