Tower Infinity

Tower Infinity

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.10
coolness: 0.88
fun: 3.06
graphics: 3.13
humor: 2.14
innovation: 3.52
mood: 3.00
overall: 3.29
theme: 3.16
NOTE: Game link might take 20-30 seconds to load!

ABOUT THE GAME:

This is a mini-RTS that doesn't use a mouse and takes away all the burden of micro-managing your units (even baddies like me can play it)! Your goal is to protect your tower and destroy your enemy's tower. To do that, you add modules to your tower that allow you train units, improve its defense, generate Power (a.k.a MONEY) or periodically send a group of weak units at your enemy.

Commands are all carried out at intervals of 10 seconds; meaning once the big huge red counter reaches 0, all of the commands currently in the queue are carried out... you can also see what your devious opponent is carrying out, and react appropriately!

CONTROLS:

You toggle the Z,X, and C keys on and off, and based on that, a command is generated (don't worry, the game explains what each command does).

Pressing Space will add the command to your Tower's queue, or, if the thing is not possible (you don't have enough Power for example, or you need to build something else first), then it notifies you why that is.

GENERAL (FUN) INFO:

This is my first LD entry! Huzzah!

I made everything using Flixel, paint.NET, and sfxr, barring the tubular, awesome track playing at the background, which was gotten from www.nosoapradio.us (a lifesaver!)

I had a day to work on it due to a full time job on Sunday (I know, I know), but it turned out all right! Well, I hope so at least. If you liked it, drop me a line, if not, drop me two!

Also, peaches are tasty and Dani Ludum is innocent >:)
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