
Ludum Dare #27compo
Tower Infinity
NOTE: Game link might take 20-30 seconds to load!
ABOUT THE GAME:
This is a mini-RTS that doesn't use a mouse and takes away all the burden of micro-managing your units (even baddies like me can play it)! Your goal is to protect your tower and destroy your enemy's tower. To do that, you add modules to your tower that allow you train units, improve its defense, generate Power (a.k.a MONEY) or periodically send a group of weak units at your enemy.
Commands are all carried out at intervals of 10 seconds; meaning once the big huge red counter reaches 0, all of the commands currently in the queue are carried out... you can also see what your devious opponent is carrying out, and react appropriately!
CONTROLS:
You toggle the Z,X, and C keys on and off, and based on that, a command is generated (don't worry, the game explains what each command does).
Pressing Space will add the command to your Tower's queue, or, if the thing is not possible (you don't have enough Power for example, or you need to build something else first), then it notifies you why that is.
GENERAL (FUN) INFO:
This is my first LD entry! Huzzah!
I made everything using Flixel, paint.NET, and sfxr, barring the tubular, awesome track playing at the background, which was gotten from www.nosoapradio.us (a lifesaver!)
I had a day to work on it due to a full time job on Sunday (I know, I know), but it turned out all right! Well, I hope so at least. If you liked it, drop me a line, if not, drop me two!
Also, peaches are tasty and Dani Ludum is innocent >:)
ABOUT THE GAME:
This is a mini-RTS that doesn't use a mouse and takes away all the burden of micro-managing your units (even baddies like me can play it)! Your goal is to protect your tower and destroy your enemy's tower. To do that, you add modules to your tower that allow you train units, improve its defense, generate Power (a.k.a MONEY) or periodically send a group of weak units at your enemy.
Commands are all carried out at intervals of 10 seconds; meaning once the big huge red counter reaches 0, all of the commands currently in the queue are carried out... you can also see what your devious opponent is carrying out, and react appropriately!
CONTROLS:
You toggle the Z,X, and C keys on and off, and based on that, a command is generated (don't worry, the game explains what each command does).
Pressing Space will add the command to your Tower's queue, or, if the thing is not possible (you don't have enough Power for example, or you need to build something else first), then it notifies you why that is.
GENERAL (FUN) INFO:
This is my first LD entry! Huzzah!
I made everything using Flixel, paint.NET, and sfxr, barring the tubular, awesome track playing at the background, which was gotten from www.nosoapradio.us (a lifesaver!)
I had a day to work on it due to a full time job on Sunday (I know, I know), but it turned out all right! Well, I hope so at least. If you liked it, drop me a line, if not, drop me two!
Also, peaches are tasty and Dani Ludum is innocent >:)
Comments40


Dooleus26 Aug 2013, 07:27
I like the art style and the sound effects. The gameplay is pretty simple and doesn't offer a whole lot of depth. It's not really what I would call tower defense, despite the fact that you are defending a tower.
Also, I believe that using a music asset that you did not create is in violation of the rules of the 48 hour compo.
Also, I believe that using a music asset that you did not create is in violation of the rules of the 48 hour compo.
KeithE.26 Aug 2013, 07:30
Dig the overall aesthetic. I was a little overwhelmed when first booting it up but once I parsed through all the text it started clicking. Good job!
loolpolo26 Aug 2013, 07:33
It's kind of confusing but the music is good and i liked the art too.
rot1326 Aug 2013, 07:42
Pretty good game, might look a bit complicated at first but fun once you get the hang of controls. I liked the art style, too.

Brassawiking26 Aug 2013, 08:07
Good and innovative. Needs some tweaking as of now it seems like a real long drag to finish a match. This has HUUUGE multiplayer potential =)

0101011126 Aug 2013, 18:45
Awesome entry, it was pretty tough, but I really liked the game, excellent graphics and audio!

grayhaze26 Aug 2013, 20:35
Really fun once you get used to the controls. Well done!

stenol26 Aug 2013, 20:37
Not easy to learn but after that it's a funny game !
Static 6426 Aug 2013, 20:39
The game is tough, but the method of executing commands is extremely unique. Nice thinking!
Martin_Monosys26 Aug 2013, 20:42
Didn't really know what was going on, pressed some buttons and then lost. Not very satisfying...
Anyway, you shouldn't use music you downloaded somewhere in the competition, it's against the rules!!!
Anyway, you shouldn't use music you downloaded somewhere in the competition, it's against the rules!!!
mobyvb26 Aug 2013, 20:50
super fun. My favorite game so far. I was about to skip it because I thought it would take too long to learn, but it's very intuitive in my opinion, even with such a minimal tutorial. I admit that I kinda suck at the game (I didn't hurt the enemy tower at all), but it's still really fun and unique.
esayitch26 Aug 2013, 20:51
In regards to music (I've seen two comments regarding that), I was going by the following (in the rules):
Fonts, drum loops, drum samples, and sampled instruments are allowed IF you have the legal right to use them.
And if you check the site I got the track from, it's free to use and to publish in games :P
On other news, thanks al ot for the feedback, it is really appreciated :D
Fonts, drum loops, drum samples, and sampled instruments are allowed IF you have the legal right to use them.
And if you check the site I got the track from, it's free to use and to publish in games :P
On other news, thanks al ot for the feedback, it is really appreciated :D

PapyGaragos26 Aug 2013, 21:49
I think you need to choose your colors more carefully : some parts of the screen are hardly lisible; and there is an overall "what the f* is going on ?!" feeling at the beginning that will probably make some people quit before they understand how the game is supposed to be played.
Brian Stegmann27 Aug 2013, 01:26
I'll have to admit, I really wanted to get into it but the controls were a bit confusing. If there was an easier way to pick commands, it would be a lot of fun. Otherwise the concept (mouse-free rts), graphics and music are pretty cool.
lcass27 Aug 2013, 17:20
I LOVE THE GRAPHICS, Retro.

lazyeels27 Aug 2013, 17:24
I felt very nostalgic and wanted to pull out my Amiga. Cool concept and graphics and sound.

Paraknight27 Aug 2013, 17:51
Brilliant game once you get the hang of it! My favourite strategy was to build three boosters and two generators then just sit back till I have around 150 power. Then delete one booster and one generator, build two factories and flood the place with slaughterers. Instant win!

Lidfrid27 Aug 2013, 18:07
Wow, it tooks me sometimes to understand the control, but i really appreciate that mechanic!

RobotParking27 Aug 2013, 18:32
MAGICKAL TOWER PIXEL WAR. I DIG WHAT IT INVOKES.
Lurieh27 Aug 2013, 20:09
Great entry, prolly my favorite so far!
Lacks maybe of a rock paper scissor effect of some sort, spamming slaughterer can beat all the rest alone.
Towers have too much HP, less HP with maybe a number of rounds to win. That is of course if you plan to go further with this game :)
Lacks maybe of a rock paper scissor effect of some sort, spamming slaughterer can beat all the rest alone.
Towers have too much HP, less HP with maybe a number of rounds to win. That is of course if you plan to go further with this game :)
bitserum27 Aug 2013, 21:46
Nice graphics, a theme of 10 seconds is lost on me here but never the less, it is awesome and it is fun tweaking around. AI is challenging enough. Great job.

Vile Smile27 Aug 2013, 22:04
The mechanic was very good and the gameplay was great. The music and art fit very well. Good job!
Kragnir27 Aug 2013, 23:52
Interesting game. The amount of hp the base have is way too high.

motty28 Aug 2013, 00:18
Neat little game. Graphics are nice but could be clearer. Love the deliberately arcane control mechanic.

dancingflame28 Aug 2013, 03:46
Good tower offense! This game is fun to play but I feel the slaughter is a bit too strong. Nice game overall :)

flarb28 Aug 2013, 05:22
Pretty cool trimmed down RTS.

withoutpillow28 Aug 2013, 17:24
original and complex.
RoyBatty29 Aug 2013, 17:22
Took me a minute to catch on but quickly able to hold my own and advance, congrats on a great first entry! Controls took the game to a new fun level. :-)
-thatwhichis, team RoyBatty
-thatwhichis, team RoyBatty
acro29 Aug 2013, 19:43
clever use of 10 seconds! I didn't feel like I was getting anywhere, though. Is it winnable, or genuinely infinite as the title implies? Spamming behemoths wasn't as effective as I thought it might be... Only criticism, there's somehow too much text and it's a bit fiddly getting started.

gre29 Aug 2013, 19:45
I really don't get what's happening out there, you need to clearify the graphics IMHO
Almax2729 Aug 2013, 19:49
Didn't get it at the start but it's pretty interesting, 999hp might be a bit long though :D

Thermite29 Aug 2013, 19:55
Really smart design, just needs tuning for each match to finish a bit faster. . Good job!
klianc0929 Aug 2013, 20:00
This is kinda hard. I really liked the controls, they made this much more interesting.

michail29 Aug 2013, 20:24
Nice game, and the graphics are also good!
But as for the music I found the reminder-of-rules post for the previous LD, I think it explains a lot (link: http://www.ludumdare.com/compo/2012/04/16/a-quick-reminder-read-the-rules/ ).
"The most important restriction some weren’t aware of: ALL content must be created within 48 hours! This means you are NOT allowed to use graphics, sounds or music previously created by you or others. You are NOT allowed to use downloaded graphics, sounds or music, even if they are free and even if you modify them heavily! The only graphical third-party content you are allowed to use in your project are Fonts. The only third-party audio elements you are allowed to use are drum loops, drum samples and sampled instruments used for music creation.
You are, however, allowed to use Content generators that create graphics, sounds or even music on-the-fly based on parameters given as input. sfxr is a popular example."
So I think you cannot use downloaded music from Internet in compo. You can use drum loops/samples to make your own music, but not use a whole music track.
But as for the music I found the reminder-of-rules post for the previous LD, I think it explains a lot (link: http://www.ludumdare.com/compo/2012/04/16/a-quick-reminder-read-the-rules/ ).
"The most important restriction some weren’t aware of: ALL content must be created within 48 hours! This means you are NOT allowed to use graphics, sounds or music previously created by you or others. You are NOT allowed to use downloaded graphics, sounds or music, even if they are free and even if you modify them heavily! The only graphical third-party content you are allowed to use in your project are Fonts. The only third-party audio elements you are allowed to use are drum loops, drum samples and sampled instruments used for music creation.
You are, however, allowed to use Content generators that create graphics, sounds or even music on-the-fly based on parameters given as input. sfxr is a popular example."
So I think you cannot use downloaded music from Internet in compo. You can use drum loops/samples to make your own music, but not use a whole music track.
esayitch29 Aug 2013, 20:57
Ah damn :( Didn't know that... well... will be wiser for next LD I guess :P
fluffypillow31 Aug 2013, 14:17
Really good gameplay. It's interesting how many things you can do with only 3 keys :)
It's kinda hard to control with non-english keyboards since Z is on the place of Y.
It's kinda hard to control with non-english keyboards since Z is on the place of Y.

PaperBlurt1 Sep 2013, 20:55
Nice job. Seems like Flixel offers plenty of possibilities for the non-coders. Must check it out!
esayitch2 Sep 2013, 13:40
Wrote about 2000 lines of code (in flixel) to make this :P






Good work!