Trouble In Platformville

by johnfn
Overall★★★★★★★★★★3.45
Fun★★★★★★★★★★3.39
Innovation★★★★★★★★★★3.19
Theme★★★★★★★★★★2.97
Graphics★★★★★★★★★★3.48
Audio★★★★★★★★★★3.74
Humor★★★★★★★★★★3.42
Mood★★★★★★★★★★2.96
Coolness★★★★★★★★★★50%
Full Title: Trouble in Platformville OR How I Accidentally Caused The World To Nearly Explode In Ten Seconds And Subsequently Reverted The Damage Thanks To Technology I Don't Understand

-----

I finally finished it! Featuring:
* Oscar-nominated storyline
* Tear-jerker ending
* A title so long you can't even abbreviate it
* Humor that will probably embarrass me when I play it again
* 4 audio tracks
* A cameo role from one of my older LD games

This was a 1 man production - I made all the graphics, audio, etc. I hope you enjoy it!

screenshot
Genres: platformer

Comments20

fgielow27 Aug 2013, 20:08
Hey i liked the overall idea. And the cause of the end of the world its very hilarious. Just think you could make the stop time power last a little longer.
But, nice work =)
Vasileiadis27 Aug 2013, 21:14
5* For Fun, Humor, Mood, Audio, Theme, Innovation, Audio...
Fuck this was brilliant ;)
blackotus27 Aug 2013, 22:44
I like how you use the time button to get over obstacles. Nice bits of humor too! :)
AaronGordon
AaronGordon27 Aug 2013, 22:48
Feels really nice to control and the humor is pretty good. I love the slow down mechanic and jumping off of bullets. I kinda feel like the 100 seconds instead is kinda cheating, and having that extra time limit doesn't really add anything to the game. Would have been cool if the focus was on the slow down and maybe you can only do that for a total of 10 seconds? Great game regardless! Very impressive :)
andwhatnot27 Aug 2013, 22:54
Like how you build the narrative up and used it to justify your use of the them. Funny and fun!
Vavassor
Vavassor27 Aug 2013, 23:30
Fun silly game. The 10 second theme kinda becomes completely irrelevant, but the fantastic music and visuals make up for it.
johnfn
johnfnauthor27 Aug 2013, 23:43
The truth is that I really wanted to be like "10 seconds up! YOU LOSE!" ... But then I started thinking about Ludum Dare players who would hate me forever if I did that. So I sacrificed a perfect theme connection for you guys ;-P

Thanks for the comments though :-)
Jonapulse
Jonapulse28 Aug 2013, 00:33
A profound tale for the ages. Deep down, we are all black laser, and also black laser destroyer.
Arrow-x28 Aug 2013, 17:47
love love love it ... this could be great with more work
Crazi45628 Aug 2013, 21:19
Audio was awesome. Also loved the artwork and dialogue. Great work!
ellipticaldoor
ellipticaldoor28 Aug 2013, 23:55
Very good music and very nice history ;)
futuristteletex29 Aug 2013, 05:31
pretty interesting use of the theme i liked it..
Rafael CP29 Aug 2013, 22:02
The best game I played so far! :D
Static 6430 Aug 2013, 00:15
That was fun and challenging, especially the last level before the treasure.
brobutter
brobutter30 Aug 2013, 00:21
amazing music. didn't get old the entire time
Purplescape
Purplescape31 Aug 2013, 14:01
Great music and funny story. Interesting mechanics, the slowed lasers were especially challenging.
Arcana31 Aug 2013, 17:28
Holy crap I WON!

The two-laser jump screen was soooooo hard. And then I figured out the ezmode way to do it. I won't say if others here don't want to be spoiled.

Nice writing and humour. Great music. Hours of OHC paid off. I liked the time dilation story buildup.

The whole 10000 ms was kind of silly especially because if you ran out you just got a bonus, but ha ha :)
zconnelly13
zconnelly133 Sep 2013, 19:51
Fun and challenging, really awesome game! The music was amazing, and slowing down time was definitely one of the best game mechanics I've seen yet, 5/5!
johnfn
johnfnauthor4 Sep 2013, 00:09
Hahaha @Arcana I'm impressed you found that! Seems like you're the first, unless someone found it and didn't mention it.

In retrospect the way I would handle the time limit thing would be to have you be able to return to "checkpoints" in the game with the most amount of ms that you ever entered that checkpoint at. I saw a similar mechanic in another game and instantly realized that it was infinitely better than my cheap hack because it adds so much depth to the game! Oh well... Next time! :P

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