Watch and Solve

Overall★★★★★★★★★★2.65
Fun★★★★★★★★★★2.26
Innovation★★★★★★★★★★2.43
Theme★★★★★★★★★★3.00
Graphics★★★★★★★★★★1.77
Mood★★★★★★★★★★2.07
Coolness★★★★★★★★★★37%
This is a simple puzzle game where you are shown the solution for a short time, in which you must memorize it.
After that, the board is cleared, and you have exactly 10 seconds to solve the puzzle from memory.

Worked on this for about 5 hours altogether. Enjoy.

screenshot

Comments16

dekart26 Aug 2013, 19:37
Good flashcard game, I like the concept
tripleVisionGames26 Aug 2013, 20:14
I enjoyed that. Hard I had no chance but medium I could just about manage it!
mrcdk26 Aug 2013, 20:16
Nice flashcard game! Easy was so easy, medium was quite funny and hard was impossible! But I'm sure it's me, I'm bad with this kind of games.
3ndo26 Aug 2013, 20:16
Good use of theme. Simple but effective.
esayitch26 Aug 2013, 20:17
Hello there! I like how you used the theme, but I think it would have been doubly effective to "balance" the game a bit so that the viewing/memorizing part could also be set to 10 seconds instead of 20.

I think a game of this type would have benefited a bit more from simple sprites instead of numbers, as well, though then the memorization might have been more complex...

Good luck!
SneManden
SneManden26 Aug 2013, 20:17
Fine concept and use of the theme. Fine idea with the hard-difficulty - was quite hard.
loxo26 Aug 2013, 20:24
I like the idea! The memorizing phase should be much shorter for easy mode.
VagabondExauthor26 Aug 2013, 20:59
Thanks for the ideas. I wanted to use different symbols, and indeed, different memorization time for different difficulties, but just didn't have the time.
GaTechGrad27 Aug 2013, 23:32
Nice simple game. My best score on medium was 14,308 and my best score on hard was 16,938. At first I kept trying to click "1" first on medium mode.
imef28 Aug 2013, 21:48
Nice simple game! Hard holds well its name. :)
Darien
Darien29 Aug 2013, 01:54
It took me a few tries to figure out what to do; the "symbols" bar on the right implies that you'll be dragging those cards onto the play field, or perhaps pressing keys to select them, and I had to play it a few times before I realised that I was supposed to click the squares in order.
nathanhoffer
nathanhoffer29 Aug 2013, 02:12
Cute. Ramps up quickly in difficulty!
VagabondExauthor29 Aug 2013, 21:34
@Darien Thanks for pointing this out, I never noticed.
andwhatnot30 Aug 2013, 04:17
I was hoping to see some good memory games! After all, I think 10 seconds is about the length of a person's working memory.
TeamQuadratic14 Sep 2013, 05:47
I feel like it would have been more intuitive had it started with 1 instead of 0, but that's just me.

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