Weapon Cooldown

by oana
Overall★★★★★★★★★★2.68
Fun★★★★★★★★★★2.63
Innovation★★★★★★★★★★2.23
Theme★★★★★★★★★★3.21
Graphics★★★★★★★★★★2.58
Audio★★★★★★★★★★1.00
Humor★★★★★★★★★★1.38
Mood★★★★★★★★★★2.22
Coolness★★★★★★★★★★51%
Weapon Cooldown is a bullet hell game where your weapons overheat every 10 seconds, and therefore you begin shooting a new weapon every time!

The current version contains one level consisting of several waves and a boss fight.

Use the mouse or a joystick to move. Press ESC or P to pause/release cursor.

Please give me your thoughts about the game. Any feedback is greatly appreciated! :)

Note: source requires 2D Toolkit to compile. Everything else should be in there.

Video: http://youtu.be/tsatV12oyKA

Comments17

VictorGrunn26 Aug 2013, 02:31
Those normal enemies really remind me of the Scarlet Witch's headgear. And hey, you made an actual game and that's better than I did. Good work.
Oanaauthor26 Aug 2013, 04:16
Thanks. I actually had never seen the Scarlet Witch, but googling it, you are right! Heh.
autlos
autlos26 Aug 2013, 19:22
Oh god, so good.

One of the most fun games I've played. I like your 10 seconds time implementation. The only bad thing is at first it's a bit boring and slow (but gets much better later!).
Oanaauthor26 Aug 2013, 20:09
@unitycoder: Thanks! I'll give it a try.

@autlos: Thank you. Yeah, it does start very slow... I should have added more enemy variety and making it overall more bullet helly.
Vasileiadis26 Aug 2013, 20:39
Was ok! Couldn't get past first boss - I became immune to laser damage and he didn't seem to go down either :(
Xgor
Xgor26 Aug 2013, 20:39
I like the concept (reminds me a bit of super crate box) but I wish there was more bullet pattern or maybe even different kind of weapons.. Also the waves are pretty boring. The boss was fun though.
urth26 Aug 2013, 20:43
My game is almost like it. Great minds think alike. :)
I did not get time to add a boss so it is an endless shooter.
Beerman26 Aug 2013, 20:44
Looks good and plays pretty well. It badly needs some sound effects and some sense that your shots are having an effect on the enemy though. The 10 second weapon switch was a pretty cool idea.
Oanaauthor27 Aug 2013, 18:44
Thanks for the feedback, particularly about what features are lacking (so I can add them later). Keep it coming :)
mutilator
mutilator30 Aug 2013, 00:50
i love not having to do anything but shoot constantly in games, that said.. you should have made more stuff EXPLODE when it died
blay09
blay0930 Aug 2013, 00:56
I liked the 10 second weapon switch, but overall the game seems a bit short and monotonous. I would have liked more variation with the enemies, pickups (health boost, damage boost, ..) and a moving background (it didn't have that cool "flying through space"-feeling).
haloflooder31 Aug 2013, 21:05
I've seen some other games where they add more enemies after 10 seconds but it wasn't a bad shoot 'em up game.
acro31 Aug 2013, 21:30
Starts off a bit slow (over 10s before first enemy) and could use some more enemy variety but well done on finishing a game! Also I noticed that I became invincible after I died the first time and didn't take any damage when colliding with enemies throughout.
tigerj
tigerj1 Sep 2013, 14:10
Pretty fun shooter. good work.
Lightmare Studio2 Sep 2013, 22:20
I like it! Sound would have helped having a better feedback. Use sfxr next time! :)
Nice implementation of the theme too!
Mekuri12 Sep 2013, 19:53
Nice game. I liked the graphics style. Sounds could definitely improve the game.

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