YHTSTFO

by skarab
Overall★★★★★★★★★★2.47
Fun★★★★★★★★★★2.21
Innovation★★★★★★★★★★2.47
Theme★★★★★★★★★★2.82
Graphics★★★★★★★★★★3.09
Audio★★★★★★★★★★2.48
Humor★★★★★★★★★★2.08
Mood★★★★★★★★★★2.71
Coolness★★★★★★★★★★63%
You Have Ten Seconds To Figure Out.

First Ludum Dare, first game-like entry done with Coffee, lot of work and bugs discovered. Glad to participate.

The game is a little fps-platformer (mouse - right button+keyboard arrows or WSAD), which lets you 10s to reach the exit (cubish rotating grap) at each level.

No restart, frustrating, isn't it ?

There is nearly one tricky thing per level...
Put your headphones please :)
There are only 6 levels.

It restarts to the beginning when the time is over.

Comments28

skarabauthor25 Aug 2013, 12:15
(end of level 3 crash, will update before compo end)
skarabauthor25 Aug 2013, 14:26
Fixed. And now it doesn't quit when the count end. Not sure if I modify the graphics style a bit...
skarabauthor25 Aug 2013, 19:04
New version with splash screen and glitches fixes
Ghostik
Ghostik26 Aug 2013, 14:08
Hm.. I just keep falling through some big white blocks. Nice and simple graphic though!
Zelun26 Aug 2013, 14:19
Well... i did not figured out. The controls i figured out at least
epicSpeedTurtle26 Aug 2013, 14:43
This was a nice little game.
The controls are a bit weird. They're not very 'traditional'.
Anyway, that aside, this game has some good looking and simple graphics. I had fun running through the levels.
Todnut
Todnut26 Aug 2013, 14:44
Chrome didn't want me to install Coffee because it "wasn't commonly used". Hmm. Is the install link to someplace weird or is Coffee really that rare?
nintendoeats26 Aug 2013, 14:45
The Good: The levels not auto-restarting makes the time limit relevant. The graphics look very stark and neat. The VO is entertaining.

The Bad: The levels not auto restarting is infuriating, to the point where I don't want to play it. Known collision glitches. What was wrong with standard fps controls?
eolhing
eolhing26 Aug 2013, 14:48
The game looks cool but it has too much bugs to be really enjoyable. I like the synthesized voice :D
RHY3756547
RHY375654726 Aug 2013, 14:48
I feel that your game would benefit greatly from a restart button. I kept losing and I had to open the game again from the zip file and it became quite tedious.
Xgor
Xgor26 Aug 2013, 14:48
The game doesn't restart the level after I lost a level so I need to refresh the page all the time :/
Also the whole thing that a lot of stuff that you can't odd on just feels odd.. and there is way too long levels for a 10s game as I only beat the two first levels by luck.
skarabauthor26 Aug 2013, 15:53
Thanks! Note that white isn't collidable, you need to walk on red things (and black sometimes). Please report bugs, the only one I have here is moving the box at level 3 which is tricky. I guess its stressing, most levels are reacheable in 9/10s ;) Will try to release another version this week to fix things.

Todnut: its rare, nearly "pre-release" thing, should work nearly as good as Unity webplayer, but on Windows only for now.

..going back to play all those awesome games you know ;)
skarabauthor26 Aug 2013, 15:54
..oh, level 4 isnt a bug, put your headspeakers on :)
gikdew
gikdew26 Aug 2013, 16:34
so fun, there are some bugs but the mood is reeally awewsome!
link2x101
link2x10126 Aug 2013, 19:10
Please, WASD + Space Bar and R (or falling off of the map) to restart.

The game has a nice atmosphere but is absurdly maddening due to the nonsensical controls.
kunzbe26 Aug 2013, 19:12
5 stars on mood. Great audio
skarabauthor26 Aug 2013, 19:21
SpiralCodeStudio: will try to support Linux as soon as possible. Not Mac, I hate mac.
link2x101: ok, didn't know WASD was a standard, I suck at gameplay, will had it in next version as well. Thanks! (I know why because I just played lot of game with only WASD on french keyboard.. LOL)
Thanks Kunzbe, hopped to do an ambiant music as well, will add some in "out-of-compo" release.
JellyMan6427 Aug 2013, 14:16
Good idea but the count down is way too fast.
skarabauthor28 Aug 2013, 01:43
New version is out:
- fixed critical bugs
- slowed timer a bit (maybe too easy now ?)
- added WSAD :)
- added collision on white blocks since it doesn't change anything on the game.

Final version here, I'll update it out of compo later on.
EmptyFlash
EmptyFlash28 Aug 2013, 03:59
Really fun game. I liked how fast paced it was, but the physics were a little wonky on the 3rd level. Would have loved to see more, and maybe not go all the way to the start. Otherwise awesome though!
Infernal28 Aug 2013, 04:01
I don't know what is up, the game spins like crazy and I can't control it at all except to try changing view up or down. win7 x64
zillix
zillix28 Aug 2013, 05:12
what a strange game. what a fantastic atmosphere. great job!
Optimus612828 Aug 2013, 07:35
Nice one! With good rendered graphics.
drilltail
drilltail29 Aug 2013, 01:19
Cool game! I really like games that make me panic.

I like the idea of a verbal 10-second timer; I haven't seen (seen?) one of those yet.

The only issue is that, particularly for the completely black level (while I could vaguely tell the direction it was mostly trial and error for me), I wish I didn't have to restart the entire game.
namrog84
namrog8430 Aug 2013, 11:03
Pretty neat
Quick game!@

I love the audio of the guy saying 'you have 10 seconds to figure out'
Brejlounek1 Sep 2013, 22:41
Five, four, three, two, one, over... Very much fun, completed it and didn't go insane! :D Nice stylish graphics, but your backbuffer size doesn't match the size of redering window (it's a little smaller than whole window) on desktop version. Also, I got stuck and couldn't move in 2nd level.
Andrei Müller14 Sep 2013, 23:48
Mission complete! \o/

Some levels were tricky, but I liked that each level had it's own gimmick.

I found this game very fun to play! (even if a bit frustrating at times)

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