YHTSTFO

by skarab
Overall★★★★★★★★★★2.47
Fun★★★★★★★★★★2.21
Innovation★★★★★★★★★★2.47
Theme★★★★★★★★★★2.82
Graphics★★★★★★★★★★3.09
Audio★★★★★★★★★★2.48
Humor★★★★★★★★★★2.08
Mood★★★★★★★★★★2.71
Coolness★★★★★★★★★★63%
You Have Ten Seconds To Figure Out.

First Ludum Dare, first game-like entry done with Coffee, lot of work and bugs discovered. Glad to participate.

The game is a little fps-platformer (mouse - right button+keyboard arrows or WSAD), which lets you 10s to reach the exit (cubish rotating grap) at each level.

No restart, frustrating, isn't it ?

There is nearly one tricky thing per level...
Put your headphones please :)
There are only 6 levels.

It restarts to the beginning when the time is over.

Comments28

skarabauthor25 Aug 2013, 12:15
(end of level 3 crash, will update before compo end)
skarabauthor25 Aug 2013, 14:26
Fixed. And now it doesn't quit when the count end. Not sure if I modify the graphics style a bit...
skarabauthor25 Aug 2013, 19:04
New version with splash screen and glitches fixes
Ghostik
Ghostik26 Aug 2013, 14:08
Hm.. I just keep falling through some big white blocks. Nice and simple graphic though!
Zelun26 Aug 2013, 14:19
Well... i did not figured out. The controls i figured out at least
epicSpeedTurtle26 Aug 2013, 14:43
This was a nice little game.
The controls are a bit weird. They're not very 'traditional'.
Anyway, that aside, this game has some good looking and simple graphics. I had fun running through the levels.
Todnut
Todnut26 Aug 2013, 14:44
Chrome didn't want me to install Coffee because it "wasn't commonly used". Hmm. Is the install link to someplace weird or is Coffee really that rare?
nintendoeats
nintendoeats26 Aug 2013, 14:45
The Good: The levels not auto-restarting makes the time limit relevant. The graphics look very stark and neat. The VO is entertaining.

The Bad: The levels not auto restarting is infuriating, to the point where I don't want to play it. Known collision glitches. What was wrong with standard fps controls?
eolhing
eolhing26 Aug 2013, 14:48
The game looks cool but it has too much bugs to be really enjoyable. I like the synthesized voice :D
RHY3756547
RHY375654726 Aug 2013, 14:48
I feel that your game would benefit greatly from a restart button. I kept losing and I had to open the game again from the zip file and it became quite tedious.
Xgor
Xgor26 Aug 2013, 14:48
The game doesn't restart the level after I lost a level so I need to refresh the page all the time :/
Also the whole thing that a lot of stuff that you can't odd on just feels odd.. and there is way too long levels for a 10s game as I only beat the two first levels by luck.
skarabauthor26 Aug 2013, 15:53
Thanks! Note that white isn't collidable, you need to walk on red things (and black sometimes). Please report bugs, the only one I have here is moving the box at level 3 which is tricky. I guess its stressing, most levels are reacheable in 9/10s ;) Will try to release another version this week to fix things.

Todnut: its rare, nearly "pre-release" thing, should work nearly as good as Unity webplayer, but on Windows only for now.

..going back to play all those awesome games you know ;)
skarabauthor26 Aug 2013, 15:54
..oh, level 4 isnt a bug, put your headspeakers on :)
gikdew
gikdew26 Aug 2013, 16:34
so fun, there are some bugs but the mood is reeally awewsome!
link2x101
link2x10126 Aug 2013, 19:10
Please, WASD + Space Bar and R (or falling off of the map) to restart.

The game has a nice atmosphere but is absurdly maddening due to the nonsensical controls.
kunzbe26 Aug 2013, 19:12
5 stars on mood. Great audio
skarabauthor26 Aug 2013, 19:21
SpiralCodeStudio: will try to support Linux as soon as possible. Not Mac, I hate mac.
link2x101: ok, didn't know WASD was a standard, I suck at gameplay, will had it in next version as well. Thanks! (I know why because I just played lot of game with only WASD on french keyboard.. LOL)
Thanks Kunzbe, hopped to do an ambiant music as well, will add some in "out-of-compo" release.
JellyMan6427 Aug 2013, 14:16
Good idea but the count down is way too fast.
skarabauthor28 Aug 2013, 01:43
New version is out:
- fixed critical bugs
- slowed timer a bit (maybe too easy now ?)
- added WSAD :)
- added collision on white blocks since it doesn't change anything on the game.

Final version here, I'll update it out of compo later on.
EmptyFlash
EmptyFlash28 Aug 2013, 03:59
Really fun game. I liked how fast paced it was, but the physics were a little wonky on the 3rd level. Would have loved to see more, and maybe not go all the way to the start. Otherwise awesome though!
Infernal28 Aug 2013, 04:01
I don't know what is up, the game spins like crazy and I can't control it at all except to try changing view up or down. win7 x64
zillix
zillix28 Aug 2013, 05:12
what a strange game. what a fantastic atmosphere. great job!
Optimus612828 Aug 2013, 07:35
Nice one! With good rendered graphics.
drilltail
drilltail29 Aug 2013, 01:19
Cool game! I really like games that make me panic.

I like the idea of a verbal 10-second timer; I haven't seen (seen?) one of those yet.

The only issue is that, particularly for the completely black level (while I could vaguely tell the direction it was mostly trial and error for me), I wish I didn't have to restart the entire game.
namrog84
namrog8430 Aug 2013, 11:03
Pretty neat
Quick game!@

I love the audio of the guy saying 'you have 10 seconds to figure out'
Brejlounek1 Sep 2013, 22:41
Five, four, three, two, one, over... Very much fun, completed it and didn't go insane! :D Nice stylish graphics, but your backbuffer size doesn't match the size of redering window (it's a little smaller than whole window) on desktop version. Also, I got stuck and couldn't move in 2nd level.
Andrei Müller
Andrei Müller14 Sep 2013, 23:48
Mission complete! \o/

Some levels were tricky, but I liked that each level had it's own gimmick.

I found this game very fun to play! (even if a bit frustrating at times)

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