Could only work one day, it's simple, has it's flaws, but I'm happy with the result, hope you guys enjoy it! :D
Change Log: 25/08 - Submitted 26/08 - Fixed talk bug that mixed two phrases together. - Corrected some grammatical errors (but still there is some...) 26/08 - Added a mirror 27/08 - Corrected some resolution problems
@epiplon It bugs when you click and the text haven't finish, I'm planning in doing a post-jam with bug fixes and a lot of things that I wanted to implement.
It's a neat idea, weaselling yourself out of a life or death situation. This needs some work though, the questions are a bit too obvious and clicking as an input method is slow.
There is also a bug if you click before the text has finished animating in, it seems to mix the two test streams together.
Asides from that, I'd take this concept further, it could make a neat adventure game scene.
Hey ya! As simple as it may be, I really liked it! Got it right at first attempt, but it really surely is oppressive! It is also amazing how a simple well written text can do wonders to create an interesting context and situation. It's a super simple design, but I think a lot of things in it are just right: the dark screen, the big oppressive gun pointed at you, the bizarre last question which answers are out of the standard established by the previous 4 questions... Really neat! Congrats!
Guys I am sorry, I tried to make a post-jam version but it could not be done. There were a lot of things that I would like to add, like, new arts, new features like, randomic question (which there were many other question that were written but never added) and "minigames", like options moving away on the screen and questions keeping swaping places to make the game less repetitive and more difficult. Even knowing that the result that I got was very, very, basic, I at least learned somethings and I'm happy with it. Hope you guys liked more it as a concept and understand it. Thanks for playing. :)
Also, the text bugged a lot of times.