60 seconds

I wrote this game using HTML5, the canvas element, and CoffeeScript (which compiles into Javascript). I thought it would be a good challenge since my last game was in Java.

The controls are simple:
W, A, S, D are the movement controls
SPACE interacts with objects

The mechanics are simpler:
Levers will disable / enable door and lasers
The crates will stop lasers

Your goal is to reach the checkered tile on each level.

I plan on updating this game with a heck of a lot more levels and maybe even do some multiplayer.

screenshot

Comments5

headchant
headchant16 Dec 2013, 03:42
It seemed like I couldn't go right? Or am I missing something?
calvin99e118 Dec 2013, 22:57
needs more creative puzzles such as levers that affect more than one thing so you actually have to think and its not just a racing game
Jupiter_Hadley
Jupiter_Hadley24 Dec 2013, 19:07
This game was pretty cool, sometimes I had issues going into the doors. I included this game in part 8 of my Ludum Dare Compilation series, if you'd like to take a look :) http://youtu.be/JK9Dz3oR_Xs
DanielSnd
DanielSnd24 Dec 2013, 19:33
I wish there was more challenge to the puzzles.
Rustam12 Apr 2017, 11:04
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