60 seconds

60 seconds

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
I wrote this game using HTML5, the canvas element, and CoffeeScript (which compiles into Javascript). I thought it would be a good challenge since my last game was in Java.

The controls are simple:

W, A, S, D are the movement controls

SPACE interacts with objects

The mechanics are simpler:

Levers will disable / enable door and lasers

The crates will stop lasers

Your goal is to reach the checkered tile on each level.

I plan on updating this game with a heck of a lot more levels and maybe even do some multiplayer.
Found a bug?
Tell us on Discord