@hadesfury I managed to make a system for looping track player, but didn't have time to make the music part.
@bitserum Kill it :( "Hurt" and "Die" animations were faster to do than "Dance" and "Celebrate". I just wanted to learn Unity Mecanim so didn't spend that much time on animations.
"and my original plan was to do something small in 20h" Haha, sounds familiar. Had like 4h sleep at the weekend. Really short game, but the style is killer man! Super smooth animations (even if you didn't spend so much time on them). Thanks for the source as well, Im really interested in rhythm mechanics in general. Again, kudos for this!
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I managed to make a system for looping track player, but didn't have time to make the music part.
@bitserum
Kill it :( "Hurt" and "Die" animations were faster to do than "Dance" and "Celebrate". I just wanted to learn Unity Mecanim so didn't spend that much time on animations.