You are a long 1 ship fighting an entire 0 fleet. No coming back, you only get your single ship. There can only be 1's. Kill as many 0 ships as you can before you die. Good luck.
Controls: W: Up S: Down A: Left D: Down SpaceBar: Shoot
There's a bullet counter in the top left corner.
Made in Java using my own open source game engine (link above)
Interesting take on the theme. When I first booted up the screen I got the intro and it tossed me right into the game, but when I died it sent me to the main menu? Just a little bug I noticed.
It's hard to kill enemies once they start firing, I can't really get a hit on them when they're firing so rapidly.
The background was a little distracting with the flashing.
I like the binary theme, good idea :) Like Garrick, I had some trouble to kill enemies but it was cool to try to win ;)
X
X-0r16 Dec 2013, 04:06
Something different concerning the theme, really nice idea =)
It's really hard to see the enemies though (and their shots) because of the flashing background. And... it took me a while to "find" the button to restart (or actually start the game the first time :P)
Had to play this from the name, was hoping for cyberpunk goodness, but a interesting take on the theme. The music and sfx can get a little repetitive and the colours are a little blinding. just sitting in one row made it easy to game the system.
It was super hard to see and yet somehow I actually had a lot of fun. I was really hoping to not see a lot of the far too obvious "1 life" take on the theme, but I like that you incorporated it into the plot.
Well this was a cool game idea: like the 1's and 0's theme feel. The graphics where kind of hard for me like i sometimes couldn't see the enemy bullets because of the color. Also the game is kind of hard but it gets fun because of that. Great work n_n
The title screen is hard to make sense of, but the rest of the visuals fit the game's theme well. The game doesn't seem to really go anywhere, with just one enemy that keeps coming.
Nice game!! Well done! I included this in part 19 of my Ludum Dare 28 Compilation video series, if you'd like to check it out! http://youtu.be/EG4kRkM_i_s
Huge hitbox makes baby Seppel cry. Contrast makes my eyes hard. Hardest part of the game was trying to find out where the start button was. I'd love this game if it were on Glorious Trainwrecks. :)
It's hard to kill enemies once they start firing, I can't really get a hit on them when they're firing so rapidly.
The background was a little distracting with the flashing.