
Blue Harpoon
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Did my best to make the music, but if you don't like it, you can mute it pressing M.
How to play: It is reccomended, but not neccessary, to use a controller, it can be played well with keyboard too.
Z,Up,Fire1 - Jump
X, Fire2 - Throw the harpoon
Objective: The harpoon it is your only defense against the monsters but, when you throw it, you have to get it back.
It is a score game, challenge yourself to see for how long you can survive! :)
Made with Unity3D, Lmms, Graphics Gale and my many thanks to the author of this tool http://spritesheetpacker.codeplex.com/, help me a lot!
Edit: Added an after comp build with somethings I want to add and some bug fixes.
Edit: Remember to play the comp version too! That's the one that I should be rated of.
Features of the Updated Version:
1.1 - Due many requests, before the monsters are spawned, there is a particle indicating where it's going to be summon.
1.3 - Many, many changes, remember to play the comp version too!
Changes:
- Added Unity-chan http://unity-chan.com/ . Can you find her?
- Added some sounds.
- The game gets harder as the time goes, as it should.
- More particules, yay!
- Added some frames to animation to some characters.
- Master is the highest rank that you can get. If you do, you will be reward with a barrier that will block one damage.
- Fixed some bugs, most of related to character movement.
- The harpoon will come back to you when you is near of it.
How to play: It is reccomended, but not neccessary, to use a controller, it can be played well with keyboard too.
Z,Up,Fire1 - Jump
X, Fire2 - Throw the harpoon
Objective: The harpoon it is your only defense against the monsters but, when you throw it, you have to get it back.
It is a score game, challenge yourself to see for how long you can survive! :)
Made with Unity3D, Lmms, Graphics Gale and my many thanks to the author of this tool http://spritesheetpacker.codeplex.com/, help me a lot!
Edit: Added an after comp build with somethings I want to add and some bug fixes.
Edit: Remember to play the comp version too! That's the one that I should be rated of.
Features of the Updated Version:
1.1 - Due many requests, before the monsters are spawned, there is a particle indicating where it's going to be summon.
1.3 - Many, many changes, remember to play the comp version too!
Changes:
- Added Unity-chan http://unity-chan.com/ . Can you find her?
- Added some sounds.
- The game gets harder as the time goes, as it should.
- More particules, yay!
- Added some frames to animation to some characters.
- Master is the highest rank that you can get. If you do, you will be reward with a barrier that will block one damage.
- Fixed some bugs, most of related to character movement.
- The harpoon will come back to you when you is near of it.