Budgetstorm 300

Overall★★★★★★★★★★3.25
Fun★★★★★★★★★★3.40
Innovation★★★★★★★★★★3.50
Theme★★★★★★★★★★4.05
Graphics★★★★★★★★★★2.65
Audio★★★★★★★★★★2.33
Humor★★★★★★★★★★3.13
Mood★★★★★★★★★★2.47
Coolness★★★★★★★★★★36%
I've gone for something a bit simpler this time. It's an x-scrolling shoot-em-up and should take about 1 minute to complete.

It works best in Chrome. Audio currently doesn't work in Internet Explorer, and Firefox can pause for a few seconds on startup while it computes a collision detection table.

Small enemy sprites were generated with http://tmtg.net/ludumdare/spritegen/
Music generated by autotracker.py by Ben "GreaseMonkey" Russell.

Thanks for any feedback! I may not be able to respond for 24 hours.

screenshot

Comments14

joserodolfofreitas
joserodolfofreitas16 Dec 2013, 13:53
I loled about the idea of having just one bullet. Also the yoyo mechanic was very nice implemented. Congratulations.
Calciumtrice16 Dec 2013, 23:57
Ha ha, those damn bureaucrats and their budget cuts! I loved the explanation and their solution and then it actually worked really nicely gameplay wise too.

Simple graphics and sound but funny, solid and good fun to play. Nice job.
ParaPup17 Dec 2013, 00:46
This was funny stuff I had a ball of a time x3
pinion17 Dec 2013, 20:34
Loved the springy bullet and the budget. Especially the 300 in the title instead of 3000.
ChuiGum
ChuiGum17 Dec 2013, 22:05
Very nice concept, and graphics! Love it
multikorv17 Dec 2013, 22:07
Nicely implemented! A bit hard to control, but still quite fun. Also fits nice with the theme.
Zanzlanz
Zanzlanz17 Dec 2013, 22:07
I really loved the idea! Nice work!!
moop
moop17 Dec 2013, 22:14
Cool idea and it was fun to play. I was slightly sad that the fun way to play (swinging the bullet at the enemies without retracting) seemed less effective than the boring method of firing in a straight line and immediately retracting.
omaha17 Dec 2013, 22:42
Cool bullet concept -hard to get the hang of at first, but makes for really interesting game play. Good stuff!
BradleySmith
BradleySmith17 Dec 2013, 22:43
Really neat mechanic, a lot of fun! :)
Raiyumi
Raiyumi17 Dec 2013, 22:44
Haha, nice game. Did not expect a giant crab with magnets.
local minimum
local minimum18 Dec 2013, 20:35
The liked the game and defeated the evil boss (had to replay), but figured out the second time that the yoyo aspect really punished y-movement as it pulls down fire rate unless you catch it immediately. So second time around I simply avoided y-movement at all cost and it became much easier. Thus I would suggest to either have enemies move vertically at the left side of the screen more often and more aggressively, or to give the yo-yoing some positive effect so it can be used more as an asset. Or both. Nice game though.
Muciojad
Muciojad1 Jan 2014, 13:45
Nice idea and funny game, it's quite hard :D
garygreen
garygreen6 Jan 2014, 21:19
The elastic bullet idea was great! :-) And using it as a slingshot added an extra nice touch to the game. I couldn't defeat the magnetic crab boss though!

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