BuffaMetric
Results of working on an Isometric multiplayer using a buffalo-centric theme with the "You only get one" rule applying to a hockey puck which the players must battle over and shoot at each other to cause damage. The objective is to reduce your opponents health to zero, with a "last chance "mechanism so that you get one more hit after the health bar runs out. Also there is only one power up in the level. The power up is a buffalo wing and essentially lets you press the jump button to jump endlessly up to a maximum height.
Developed by the team at the Buffalo Game Space in Buffalo, NY
Controls:
Player 1: Keyboard
Move: WASD or Arrow Keys
Jump: Space
Shoot: Right Shift
Player 2: Controller 1
Move: Left Analog Stick
Jump: Square (PS3) or X (XBox 360)
Shoot: X (PS3) or A (XBox 360)
Developed by the team at the Buffalo Game Space in Buffalo, NY
Controls:
Player 1: Keyboard
Move: WASD or Arrow Keys
Jump: Space
Shoot: Right Shift
Player 2: Controller 1
Move: Left Analog Stick
Jump: Square (PS3) or X (XBox 360)
Shoot: X (PS3) or A (XBox 360)