The perhaps game isn't explained well enough, but I'm pretty happy with how it turned out. It gets kinda bananas difficulty-wise after a few rounds, try not to be discouraged, and help Sarah on her way.
Perhaps the least clear thing about the game is that if you go into the cockpit and press X, you can drive the ship. Z or Spacebar will shoot from there.
There is unfortunately no win condition, but feel free to brag about how far you got or provide screenshots of any insane asteroids or great food totals you rack up :)
Great graphics, actually they are amazing I love them. The gameplay is interesting. It's cool to be in control of both the ship and the captain. Great work !
Really good potential for a space based exploration game! You should take a look at the Indie game A.N.N.E. as well for inspiration, platformer + shmup hybrid :)Excellent spriting...
I feel like... it's so bizarre it's awesome :P I feel like it has the imagination of 90's PC games, and I love the graphics and atmosphere. The game right now isn't particularly gripping, but I feel like with just a little bit of work this could be a really surprising sleeper hit. I love the multi-tasking aspect... I don't know, I can't put my finger on it but I really like it :D
Really great game! I loved having control of the captain as well as the ship. It'd be nice to have space stations for resupply rather than just a dialogue that appears out of nowhere though.
Cheers guys, as usual the comments are really what makes the LD :^)
Completely agree with all the polish focussed points, alas I can never find time for those things on LD weekends, maybe if I manage to properly plan one out I'll be able to though.
Glad it's inspiring the imagination of some, will go give some more rates and comments now.
I like the switching between controlling the ship and taking care of things. Aavoiding meteors and shooting them was a little too difficult imo though and getting random bonuses add an unneccessary random elemnt to the game.
This game is so great! I thought I was playing a jam entry, not a compo entry. It looks so polished and finished! Really good job. It's like Asteroids meets survival.
Can't get the music out of my head now. Thanks ;-)
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It's a very ambitious concept, i would've liked action to be a bit more immediate for the space bits.
However, there's a cool atmospere of space solitude and fear.
Good game =)
It'd be nice to have space stations for resupply rather than just a dialogue that appears out of nowhere though.
Completely agree with all the polish focussed points, alas I can never find time for those things on LD weekends, maybe if I manage to properly plan one out I'll be able to though.
Glad it's inspiring the imagination of some, will go give some more rates and comments now.
Can't get the music out of my head now. Thanks ;-)
Cons are lack of explanation of what you should do, and a music loop too short, but in 48 hors this is really great. Lot of potential.
I am not sure how to win, but it's still fun :D