Ludum Dare #28compo
Compound #1
Comments6

JohnnySix17 Dec 2013, 23:16
Loved graphical style of the little guys. Would maybe have some solid blocks around the outside, as I got lost in #2 portal and managed to escape the map and fall to infinity.
As others said, if you work on this post comp, a better control of the power ups would be cool, maybe numbers or something?
As others said, if you work on this post comp, a better control of the power ups would be cool, maybe numbers or something?
Manou18 Dec 2013, 15:03
Good potential.
nicotr01424 Dec 2013, 09:38
Very interesting... I like the different levels inside of the doors

TeamFlare28 Dec 2013, 18:33
Fun :)kept me playing for some time. unfortunately, i also had this "falling out of level into infinity" issue. nice vintage game style!

SimianLogic3 Jan 2014, 06:39
Nice graphics and clearly got a lot done in your 48 hours... but the physics feel a little floaty to me (had a hard time getting the proper jump height for a kill). The controls were really awkward.





The controls are really floaty and could use some tightening. Also - the power up keys are spaced kinda far from each other so they're a bit hard to use.
All in all, an excellent effort for a couple day's work!