Cool Fighter

Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★3.32
Innovation★★★★★★★★★★2.96
Theme★★★★★★★★★★2.92
Graphics★★★★★★★★★★2.71
Audio★★★★★★★★★★3.04
Mood★★★★★★★★★★3.12
Coolness★★★★★★★★★★47%
My idea was to make a fighting game where each character has only one move. This was not the best idea for various reasons, but I had fun with it. The audio is probably my favorite part.

Controls: Mouse to choose character

WSAD or Arrows to move/jump/crouch
I or Spacebar to attack

Double tap left/right to do a dash

Made with Construct 2. There are some issues I can't really do anything about on some browsers, so Chrome is recommended. Don't use Opera if you value your eyes. Firefox has had mixed success, usually audio issues, some crashing.

Edit: Included 2P version, it is not remotely balanced: (1P: WSAD + Space, 2P: Arrows + Enter)

screenshot

Comments13

Tyro
Tyro16 Dec 2013, 05:58
It works like a charm in Chrome. A fighting game is a unique choice for the Ludum Dare, I liked this one despite the balance issues and all. Good work!
Tanner16 Dec 2013, 16:06
Nice audio :)
Linus Lindberg16 Dec 2013, 21:54
Very unbalanced, but still very fun, and I really like the music and sprites! :D
oldmanbiles17 Dec 2013, 01:41
Had a lot of fun with this. I love the idea behind it, balancing aside (understandable being a 48 hour challenge after all!) Made me feel all kind of emotions. Fly kicking a bloke from the air for the kill made me feel happy and then getting cheesed out of a victory when the AI cornered me made me feel angry (in a completely good way!). Nice job mate.
dqmhose17 Dec 2013, 08:45
Pretty nice one, hard though. Well, maybe I just suck at it :D I like the idea!
Jgpicatoste
Jgpicatoste17 Dec 2013, 08:48
Really great for 48h compo. I liked the concept and the execution, it's fun to try and get the most out of just one attack.
thegoofromspace17 Dec 2013, 08:55
A workable game can definitely be made out of this concept, and I had a lot of fun actually.
Managore
Managore17 Dec 2013, 10:39
Great idea and impressive AI given the time constraint!
DaanVanYperen
DaanVanYperen17 Dec 2013, 20:33
Cute! Don't see this type of game often.
soy_yuma19 Dec 2013, 21:01
Really special. The audio is pretty good. I could not understand a single sentence, though...
smash ball22 Dec 2013, 19:59
Oh gosh the purple just wrecks...mostly wrecks me...This was a rather interesting game to play. Couldn't read the text for the life of me. Was enjoyable though.
zatyka
zatyka24 Dec 2013, 01:40
Cool idea, and pretty well executed considering the circumstances. As you noted, there are definitely balancing issues. I hope you continue working on it, because I think this has potential. If you do, please change the font.

Also, kudos for a fighting game in 48 hours.
jimmypaulin
jimmypaulin29 Dec 2013, 09:45
Love the pixel artwork and the concept of a fighting game in 48h is brilliant - thanks for putting this out there, refreshing!

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