CopRunner

This time everything went quite well. I am really happy with the game I created even if there is no sound and no second moving layer. But these are the only points I could not check, so who cares?
However I do not think there will be problems with linux or mac because the game is written in standard java, but I cannot ensure. Hop you will enjoy...

Comments5

sensenmann66616 Dec 2013, 11:03
I tried to play but the performance was atrocious (like 1 fps). i played this on a linux machine. fun concept though.
psychomonster
psychomonster17 Dec 2013, 22:45
Tthe pixel arts are well done. very unique and detailed. FPS are okay, no problems so far. Cool and funny concept... needed some time to know who the gangsters are :) Some sounds would give more depth to the game.
Cbeed
Cbeed26 Dec 2013, 19:43
Does not run on my Mac (Mavericks, Java 1.7):
Exception in thread "Thread-2" java.lang.IllegalArgumentException: Width (0) and height (0) cannot be <= 0
at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1016)
at sun.java2d.opengl.CGLGraphicsConfig.createCompatibleImage(CGLGraphicsConfig.java:200)
at java.awt.GraphicsConfiguration.createCompatibleImage(GraphicsConfiguration.java:178)
at sun.awt.image.SunVolatileImage.getBackupImage(SunVolatileImage.java:236)
at sun.awt.image.VolatileSurfaceManager.getBackupSurface(VolatileSurfaceManager.java:263)
at sun.awt.image.VolatileSurfaceManager.initialize(VolatileSurfaceManager.java:126)
at sun.awt.image.SunVolatileImage.<init>(SunVolatileImage.java:88)
at sun.awt.image.SunVolatileImage.<init>(SunVolatileImage.java:98)
at sun.awt.image.SunVolatileImage.<init>(SunVolatileImage.java:109)
at sun.java2d.opengl.CGLGraphicsConfig.createBackBufferImage(CGLGraphicsConfig.java:356)
at sun.lwawt.LWCanvasPeer.createBuffers(LWCanvasPeer.java:62)
at java.awt.Component$FlipBufferStrategy.createBuffers(Component.java:4016)
at java.awt.Component$FlipBufferStrategy.<init>(Component.java:3956)
at java.awt.Component$FlipSubRegionBufferStrategy.<init>(Component.java:4479)
at java.awt.Component.createBufferStrategy(Component.java:3833)
at java.awt.Canvas.createBufferStrategy(Canvas.java:194)
at java.awt.Component.createBufferStrategy(Component.java:3756)
at java.awt.Canvas.createBufferStrategy(Canvas.java:169)
at Framework.Screen.render(Screen.java:52)
at Framework.Screen.run(Screen.java:97)
at java.lang.Thread.run(Thread.java:724)
thebrainfuse26 Dec 2013, 21:31
enjoyed this short game... great graphics.. wish there were more levels, and sound!
cptalbertwesker1 Jan 2014, 11:32
Love it, the scared civilians are awesome, and I like the idea that you only get to catch one criminal, nice use of the theme, I would have liked a visual indicator of which guy has the money though. But I do really like the enemy AI, very good at scaling roofs! :D

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