You have only one life and two cannons - will you survive the massive enemies attack? Use keyboard to control both of the cannons (you only get one hand to control each cannon ;) Includes online scoreboard!
Created using Flashpunk, graphics made in GIMP, music in Tuxguitar and sound effects in sfxr.
Quite a great game, in fact. This is coming from the #5 top scorer, and though at times you can practically leave the cannons idle, an enemy always finds a way to sneak around... and because YOGO life, one enemy makes all the difference!
Like the concept, It was too easy. If you just point each cannon at the corner on the opposite side. You don't have to do anything but watch. More tweaks to prevent that and this could be a great game. good job!
I like the split cannon controls. Takes a bit of mind bending but it is a challenge I enjoy and not one very common for me to find in the games I play. The enemy curve to cannon upgrade curve felt really good until around the 15+ waves, where it got to the point that I was not sure how to possibly destroy all of the enemies. Nice work!
This is damn hard on your own :D. My brain wanted to quit halfway through... But nice execution! Slick and polished, although a bit simple. Also, the theme is "you only get ONE" and you make a game about controlling TWO cannons!? We've got a rebel over here ;).
cool! i got 15th place! very satisfying to watch the boxes get clobbered. in the end i didnt move my turrets all that much and just waited for one of the boxes to pass through. i could see this expanding with powerups and more strategy to it
I really loved the double cannons concept and the game overall was incredibly addictive. Once you get the hang of controlling two cannons at the same time though, it starts to get a bit too easy.
This feels like a very complete and well-polished game, but the difficulty balance is a bit off. I felt like I didn't have to do much and by the time it started getting difficult for my cannons to handle, no amount of aiming them manually could save me. Great art though and interesting design choices.
I agree that the difficulty curve could be improved, it seems the difficulty is good on the earlier stages, but it needs some adjustment in the later waves. If I would have more time it could be definitely better.
One of my favorite game :D Everything is so cool in it, i just regret there isn't any customization for cannons or more variety in ennemies. But already awesome for something made in 48h!
You created a nice game. You can survive the first 10 waves without actually doing anything :) It confused me a lot that the upper canon turns left when I press the right key and vice versa. But to be honest, most times I ignored one cannon and played with the other one ;) Good job!
fun game, i havent tryed with a friend but i bet it would be more fun. I think you may need a bigger arena or smaller targets as i could leave the turrets in the same position for the majoraty of the game. otherwise great little game.
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But really neat little game. I enjoyed how I got double fire in my cannons just as things started to heat up. Good game design.
Nice one.
It could be nice to have the possibility to set the control. I would have preferred a non inverted control for the top canon.
I very enjoyed this game! :)
Good idea, music and graphics, and all game! ;D
Congratulations ^^
I agree that the difficulty curve could be improved, it seems the difficulty is good on the earlier stages, but it needs some adjustment in the later waves. If I would have more time it could be definitely better.