There should be a warning when you hit the shore, because I was very confused the first few times I played. There also needs to be some kind of objective. Also, I wasn't able to activate the Easter egg, or maybe I missed it?
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Snail_Man16 Dec 2013, 17:07
It was quite fun, and really nice looking, but the FPS was so unstable. I was running 100+ FPS on the fastest settings, I shoot a castle, and suddenly I'm down to <1 FPS.
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errorage16 Dec 2013, 17:09
Pretty good. I mean sure, ship movement inertia, being able to aim your cannon up or down, a message when you hit the shore, etc, etc. - would all make the game better, but for 48 hours, that's pretty good.
Destructable environments are always awesome! I wish the forward canon was a bit more powerful, though. The side canons do more damage, but you can't see the damage they do. :( Strong base for a full game with some polish and goals added.
Woohoo! Watching the buildings collapse was fun! Some sound would've helped a lot, and the game did get a bit laggy when things started crumbling. Other than that, good start to a game, this has a lot of potential!
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