
Fantastic Franklin
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
Story:
World Reknowned Archaeologist Franklin is once again gutting the earth itself in
search of knowledge, when he spots a strange egg among a pile of fossilised remains.
Could this actually be the last surviving member of a species long-thought to be lost?
A find of of this magnitude demands further study. Luckily, the Fantastic Franklin is
on-hand to haul in this treasure for proper analysis, because it's to be expected that
in terms of opportunities to restore a species from extinction, you only get one
Controls:
Move around - Arrow Keys
Jump - S Key
Pick Up / Throw - A Key
Use Pickaxe - D Key (Hold Up Arrow to dig up, down Arrow to dig down, or nothing to dig forward)
Climb A Ladder - Up/Down Arrow Keys
Jump From Ladder - S Key to jump straight up, Left/Right Arrow Key to jump Left/Right
Items, Obstacles, and traps:
Egg - Getting this to the exit is the objective. Push against it to roll it around, or jump on top and pick it up to carry it.
It can safely fall by the height of one block. Don't break it!
Dirt - Blocks of dirt can be destroyed by using the pickaxe
Rock - These can be pushed, carried, and stacked. They will fall if there is nothing below them, and they can crush both Franklin and the egg!
Ladder - Franklin can climb ladders, but not while carrying something
Lava - Lava will kill Franklin or destroy the egg. It has no effect on rocks
Exit Shaft - Roll the egg through here!
Notes:
This premise became too ambitious for a 72 hour game jam. Originally planned were
more obstacles like oil, a time limit, scoring with bonus pickups, several types of
enemies, music, and multiple levels. Unfortunately, there wasn't enough time to
implement anything beyond what is seen in this build. This game will be expanded in
the future to include these features and possibly more
Unfortunately, there was no time to clean up and thoroughly comment the code
Fantastic Franklin uses the E02 Multiplatform 2D Game Engine: http://www.headcannon.com/E02
License:
The scripts and data for this game are provided unprotected for the Ludum Dare event
and as example usage of the E02 Game Engine. This information may be used for research
and education, and may be used in part as the basis of a unique E02 game
Graphic assets, gameplay mechanics, characters, and scenario remain property of
Headcannon and may not be used without express written permission
World Reknowned Archaeologist Franklin is once again gutting the earth itself in
search of knowledge, when he spots a strange egg among a pile of fossilised remains.
Could this actually be the last surviving member of a species long-thought to be lost?
A find of of this magnitude demands further study. Luckily, the Fantastic Franklin is
on-hand to haul in this treasure for proper analysis, because it's to be expected that
in terms of opportunities to restore a species from extinction, you only get one
Controls:
Move around - Arrow Keys
Jump - S Key
Pick Up / Throw - A Key
Use Pickaxe - D Key (Hold Up Arrow to dig up, down Arrow to dig down, or nothing to dig forward)
Climb A Ladder - Up/Down Arrow Keys
Jump From Ladder - S Key to jump straight up, Left/Right Arrow Key to jump Left/Right
Items, Obstacles, and traps:
Egg - Getting this to the exit is the objective. Push against it to roll it around, or jump on top and pick it up to carry it.
It can safely fall by the height of one block. Don't break it!
Dirt - Blocks of dirt can be destroyed by using the pickaxe
Rock - These can be pushed, carried, and stacked. They will fall if there is nothing below them, and they can crush both Franklin and the egg!
Ladder - Franklin can climb ladders, but not while carrying something
Lava - Lava will kill Franklin or destroy the egg. It has no effect on rocks
Exit Shaft - Roll the egg through here!
Notes:
This premise became too ambitious for a 72 hour game jam. Originally planned were
more obstacles like oil, a time limit, scoring with bonus pickups, several types of
enemies, music, and multiple levels. Unfortunately, there wasn't enough time to
implement anything beyond what is seen in this build. This game will be expanded in
the future to include these features and possibly more
Unfortunately, there was no time to clean up and thoroughly comment the code
Fantastic Franklin uses the E02 Multiplatform 2D Game Engine: http://www.headcannon.com/E02
License:
The scripts and data for this game are provided unprotected for the Ludum Dare event
and as example usage of the E02 Game Engine. This information may be used for research
and education, and may be used in part as the basis of a unique E02 game
Graphic assets, gameplay mechanics, characters, and scenario remain property of
Headcannon and may not be used without express written permission