Flowing Death Fist

by turna
Overall★★★★★★★★★★2.85
Fun★★★★★★★★★★2.42
Innovation★★★★★★★★★★3.20
Theme★★★★★★★★★★3.40
Graphics★★★★★★★★★★2.76
Audio★★★★★★★★★★2.95
Humor★★★★★★★★★★2.00
Mood★★★★★★★★★★2.66
Coolness★★★★★★★★★★68%
Finish it in nick of time.
Play as unnamed practitioner of Flowing Death Fist, an ancient martial art that can kill all enemies with single, continous, fist (from the Theme 'You Only Get One')
It is very dangerous, but only useful as close distance fighting technique.

This is a semi-automatic games. Just click once anywhere and watch as the practicioner start killing nearest enemy inside his attack radius.
Still need to refine it further, but if you have played/tested it and have comment/feedback, do let me know :)

PS: Just made it when an inspiration strikes (4 hour before the compo end). Still continuing my Jam though...

Comments29

loxo16 Dec 2013, 07:38
Nice concept! The game fits the theme very well, but I think the interpretation of the theme is too limiting for your game. More interactivity would be great and I would like to hear some variation in the sound effects.
JoeProgram16 Dec 2013, 07:40
Nice - like a more violent Boomshine. As so much of this game is just watching an interesting dice roll, it would be cool to have some results screen achievements - like hitting all the medium ones. The screen shake did get to me a little, as I've been staring at a screen all day.
rorycooke16 Dec 2013, 09:58
this is a really fun idea
BraindeadGeo
BraindeadGeo16 Dec 2013, 10:12
I got a bit confused, is it supposed to play itself or can you affect it?
CaptainNakou
CaptainNakou16 Dec 2013, 10:29
Nice realization, effects are good and gameplay funny! Congratz
Nighley16 Dec 2013, 13:06
Love it =)
PaperBlurt
PaperBlurt16 Dec 2013, 14:08
Don't really know how to play.
But so far, this is the BEST TITLE EVER!
Hiku
Hiku16 Dec 2013, 14:14
No more need to have skill to achieve high score, I liked it x)
gusanolocovg16 Dec 2013, 14:38
I to was confused. I thought it was broken the first time i played it. I one line instruction in game could have resolved that. A little to reliant on rng for my taste but, good job.
Fadobo16 Dec 2013, 14:42
Interesting game. Feels a very random, but I admire the ballsy decision of giving the player only one click. Would make a good casino-arcade game.
weazen16 Dec 2013, 14:43
Don't really understand how I'm supposed to control this. Sound is pretty nice.
tommakesgames16 Dec 2013, 14:44
Quite a cool concept - can see this working on iPhone and tablets pretty well. But the fact that it wasn't really a game - but an autonomous tech demo, is a let down. Still, I do really thing you have a great idea here. Like I said - could be great for mobile.
anvoz
anvoz16 Dec 2013, 14:56
Really cool. I like the concept. Interesting game. Nice sounds.
windwalkerranger16 Dec 2013, 15:26
Well, this is the bottom of the "you only get one" theme. Nothing can beat this. You only get one press and one chance and one click :D
feiss16 Dec 2013, 15:48
the concept is quite nice! but the game itself is not quite fun :) maybe if the cascade explosions were much more fast..
nicotuason17 Dec 2013, 01:45
Great effects! It's fun to watch but I wish I could affect how the next target is chosen.
JaymeeMak
JaymeeMak17 Dec 2013, 03:31
Interesting concept and cool take on the theme! But things seem to chaotic for the player's decisions to be really meaningful.
Berzee
Berzee17 Dec 2013, 04:13
This was great fun, it has the most important element of these "chain reaction" games which is that slow-motion tension of waiting to see if someone will stray into range at the last...possible...moment... and I liked the gratuitously flashing text as well. =P

I was going to say that it would be nice if the graphics were more than cubes, but then I realized that'd turn it into a game about a man diving repeatedly upon innocently-wandering people and beating them to death. So, um, cubes is probably fine. :P
Ditto
Ditto17 Dec 2013, 12:33
This looks really good, watching it play out is cool, I just wish there was a bit more interaction :( great use of slowmo!
madflame991
madflame99118 Dec 2013, 12:22
Nice chain-reaction game. As a concept, it's interesting and fits the theme. As a game, some levels would have made it more entertaining.
bitslap_18 Dec 2013, 17:33
8780. I like the feel of things and ofcourse the arcady style. I just didnt get how i could do better.
smash ball19 Dec 2013, 16:23
Although simple, this game was oddly amusing.
diegocbarboza21 Dec 2013, 11:31
Nice idea. And great effects! But in the end it feels too random. Maybe with some improvements it could be a great game :)
rnlf
rnlf23 Dec 2013, 00:51
Haha, even more random chain-reaction stuff than my own :-)

I like the intro effects.
Xaychru04
Xaychru0423 Dec 2013, 10:45
Nice concept, it would have been better with some upgrades and challenge, like a way you can interact with the sphere. Good job considering the little amount of time you had! :)
badlydrawnrod23 Dec 2013, 18:02
Very clever, making it "you only get one move". Surprisingly fun despite the fact that you can't do much after you've clicked, but I think there's scope for expansion.
MaTX
MaTX23 Dec 2013, 19:54
Nice effects, but overall quite plain.
Diptoman
Diptoman3 Jan 2014, 13:53
Interesting idea. Though it mainly depended on the starting position, things were hard to predict, so I guess it comes down to luck. Had fun playing, managed to get about 8k in 5-6 tries.
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