
Game Of Life
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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A relaxing logical game based on the Conway's Game of Life (http://en.wikipedia.org/wiki/Conway's_Game_of_Life).
You must keep alive some cells in a cell culture where viruses appear from time to time. But you can only add 1 cell at a time to save them all.
The game features several customisation tools, allowing you to play in a very easy environment or even only watch your cells develop by themselves.
Note: some cell patterns can survive indefinitely, meaning sometimes the game has no end.
Detailed rules (you should try the game without reading this :-)):
- a cell stays alive if it has 2 or 3 neighbours. Otherwise, it dies.
- a cell appears in an empty spot if it has 3 neighbours.
- a virus spawns on the oldest cell after 5 turns where no virus was in the whole cell culture.
- a virus dies if it has no healthy neighbours.
- a virus spreads to its oldest neighbours if it has 3 or more healthy neighbours.
- you can only add 1 cell per turn.
- game ends if no more healthy cells are in the culture.
You must keep alive some cells in a cell culture where viruses appear from time to time. But you can only add 1 cell at a time to save them all.
The game features several customisation tools, allowing you to play in a very easy environment or even only watch your cells develop by themselves.
Note: some cell patterns can survive indefinitely, meaning sometimes the game has no end.
Detailed rules (you should try the game without reading this :-)):
- a cell stays alive if it has 2 or 3 neighbours. Otherwise, it dies.
- a cell appears in an empty spot if it has 3 neighbours.
- a virus spawns on the oldest cell after 5 turns where no virus was in the whole cell culture.
- a virus dies if it has no healthy neighbours.
- a virus spreads to its oldest neighbours if it has 3 or more healthy neighbours.
- you can only add 1 cell per turn.
- game ends if no more healthy cells are in the culture.