After a lot of stress, we 'finished' our game! We were maybe a little too ambitious, so there are a few things that are just as placeholders. It's playable though.
I did most of the art, and @MrBenjammmin did pretty much everything else.
You only have one power. You only have one life. Your goal is to take down the other gods to take theirs!
A and D are move left and right. Space is jump. Left Click is attack. You can also use a Game Pad.
Edit: Because of the restrictions of the multiplayer (which, yeah, we know. But lack of time to make it workable for a single player too, can't be helped) there's a short video a friend of ours made so you can take a look at the game in action even if you can't find anyone to play with: http://www.youtube.com/watch?v=eAgXO3g5BS0
It looks from the screenshot quite interesting, and I'd have loved to have been able to play it, but the online multiplayer restriction is a little bit... well, restricting, I suppose :) Some sort of basic AI system so that people could at least try it out would've been nice.
Thanks for checking out our game! Yeah, we know about the issues with multiplayer only. I've added a link to a video so that even if no one else is there when you try, you can take a look at the game in action. :D
The graphics is actually nice! Is hard to find polished 2D games made in Unity! :-)
I couldn't find anyone to play unfortunately! You should put some bots or AIs, even though I understand you probably didn't have time to do that in 48 hours! :)
I have yet to see a game that does multiplayer well. The main problem is: It has to be ok even when there's nobody else in the room. Aside from that, I think the idea is interesting, just not very clear if you don't read your comments. I noticed one god who keeps swapping characters. Perhaps if you just show the name of the power, then we'd think "Oh, that's cool", rather than being all confused.
@AlanZucconi: Thanks for the compliment on the graphics! Personally I feel they could've been a lot better, but I seriously overestimated how much I could get done in 72 hours and had to cut them back a lot
@jacklehamster: I getcha. As for the Gods and the powers they have, we were planning to have character cards pop up to tell the player who they are and what they can do, but ran out of time for that.
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I couldn't find anyone to play unfortunately! You should put some bots or AIs, even though I understand you probably didn't have time to do that in 48 hours! :)
Aside from that, I think the idea is interesting, just not very clear if you don't read your comments. I noticed one god who keeps swapping characters. Perhaps if you just show the name of the power, then we'd think "Oh, that's cool", rather than being all confused.
@jacklehamster: I getcha. As for the Gods and the powers they have, we were planning to have character cards pop up to tell the player who they are and what they can do, but ran out of time for that.