Really nice use of physics with the chain/grabber thing, feels very fluid and fun to fly around with. I wish there was a little bit more to do with it, but I'm having a lot of fun just flying around. I spent wayyyy too much time trying to grab a turkey!
Well done. It was a little weird how trees don't conserve their momentum when released (i.e. they always drop straight down) though it did make it easier to actually collect the trees
I was expecting the trees to keep their velocity when released so I could toss them from a distance. That would be cool. I also want auto release if the tree hits the collector.
Lovely aesthetic. Would have liked the trees to use the momentum of the swing instead of falling straight down. Music is fine, but would have liked some SFX.
Audio is a little too repetitive, it sets the mood properly, but it gets too repetitious. I like the animation on the chain, but feel like the chain invites an expectation in the player; I thought the trees would fling as it does, and once you realise it doesn't I think the game becomes much easier. Fun little functional game though.
Nice, quick game. Just enough elements in this to keep it interesting while still feeling very simple and straightforward (which is a tough balance to find). Graphics and sound were good, controls did exactly what I wanted them to do, and the end screen was nice and motivational.
Not an expert by any means, but I'm fairly sure helicopter vs. christmas bird would result in blood and feathers. I loved the swinging hook, but got so upset when it went through the ground that I had to take a walk outside to calm down.
Haha, cool game. Could benefit from improved physics (trees flying from hook, hook having a physical impact on the helicopter, angle helicopter in direction to fly, etc.)
Nice work on constrains for the hook chain. Since trees grow back we don't have to go very far, but I can't figure if it's a good or a bad thing for the gameplay. Oh and those birds are freakishly strong!
Man, the music in this game is intense! The art style kind of reminds me of toys that you'd play with when you're a kid. Trying to manage the chain was pretty hilarious. Good job!
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errorage20 Dec 2013, 22:25
I got double trees, woo!
Fun game. When one of the birds started pushing me I basically said aloud: HEEEEYYYY! :)
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I was expecting the trees to keep their velocity when released so I could toss them from a distance. That would be cool. I also want auto release if the tree hits the collector.
Well done.
Fun little functional game though.
Fun game and nice theme tune too.
Haha, cool game. Could benefit from improved physics (trees flying from hook, hook having a physical impact on the helicopter, angle helicopter in direction to fly, etc.)
Since trees grow back we don't have to go very far, but I can't figure if it's a good or a bad thing for the gameplay.
Oh and those birds are freakishly strong!
Fun game. When one of the birds started pushing me I basically said aloud: HEEEEYYYY! :)