Immortality

by kane
Overall★★★★★★★★★★3.31
Fun★★★★★★★★★★3.28
Innovation★★★★★★★★★★3.78
Theme★★★★★★★★★★3.36
Graphics★★★★★★★★★★3.19
Humor★★★★★★★★★★3.30
Mood★★★★★★★★★★3.40
Coolness★★★★★★★★★★61%
Hello everybody !

Here is my entry for this Ludum Dare, done with C and ncurses library as a no-monster, no-permadeath (worst than that !) Roguelike, but with a little something special that I hope you will like.

What can I say more... the game is difficult, but well balanced. Also those who want try to hit the max score, it is at 3140! Good luck for reaching it!

Have fun!

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Content of the zip files:

- full game in binary or source format

- Game Manual (Manual.txt, can be helpful)

- Game dev log (README)

___

Note that you do not have a quick restart button on the game if you do not finish it, that was done deliberately!

___

Revision History:

=================

bugfix #1:

after self-testing

- fixed some damages issues

- make the end screen more clear

bugfix #2:

after [Mirroar] request

- added display indication for helping know when you are standing on a trap

bugfix #3:

after friend testing

- fixed a fire trap bug

Comments26

jmcrafty
jmcrafty16 Dec 2013, 20:02
Excellent job Kane, as someone not used to the ascii format I found that it was extremely accessible and it looks great. Interesting concept and a terrifying thought to be trapped in a dungeon with no body parts but with the power of immortality. Really liked it, keep up the good work!
MMoffatt
MMoffatt16 Dec 2013, 21:29
Interesting take on both roguelikes and immortality. It was really difficult but I beat it eventually, which is the right amount of difficulty for a roguelike. Sprinting across the room with your body on fire to grab a bandage is funny.
f7f516 Dec 2013, 21:30
Funny concept. I liked the ascii graphics and the overall mood. But I felt some lack of control as I kept hitting traps and couldn't get very far.
Nisshoku16 Dec 2013, 21:32
Nice game, the ASCII format was a good choice for this. The level design is rather sadistic in a funny kind of way, I won't spoil anything.
javifugitivo
javifugitivo17 Dec 2013, 21:25
The roguelike-game of this Jam is here, nice job!
Mirroar
Mirroar17 Dec 2013, 21:36
Cool concept for a roguelike kind of game. I found it to be pretty hard and got annoyed a bit at the fact that you can't really tell whether you're still standing on a trap. Bandages don't do much if you keep getting sprayed with fire or acid. :(
pighead1017 Dec 2013, 21:55
Really good ASCII game.
flatgub
flatgub18 Dec 2013, 09:57
This was a very interesting experience!
I really love roguelikes and the way you did immortality was awesome! Thumbs up!
-Flatgub
MadcoreTom
MadcoreTom18 Dec 2013, 10:19
Loved the your interpretation of the theme
HuntTheWumpus
HuntTheWumpus18 Dec 2013, 11:58
Nice to see a roguelike in the compo, but didn't get it to run under windows, since a file was missing in the archive: libpdcurses.dll
HuntTheWumpus
HuntTheWumpus18 Dec 2013, 12:13
The first time I finished the game I was just one mediocre left arm and one good right arm. Laughed, when I read that you need your head to dring something. Funny :)
Kaneauthor18 Dec 2013, 12:13
I forget it in the new build >.<
Sorry HuntTheWumpus, I fix that right now!
Kaneauthor18 Dec 2013, 12:15
Fixed!
d_0o_d18 Dec 2013, 12:57
Extremely difficult to get through the dungeon, but it's a cool concept, I was kinda confused at first about losing my limbs but turns out, that I really need them!
X-0r18 Dec 2013, 15:26
Yay! ASCII roguelikes for the win ^_^
It doesn't even have too overcomplicated mechanics (I still hit "Q" to Quaff - instead of P for Potion. Oh well :P
Awesome game!
WeGuys18 Dec 2013, 18:10
Really fun! I've never seen a game take use ascii graphics before, that really impressed me! Definitely giving this one a good rating.
pkenney
pkenney18 Dec 2013, 18:26
I haven't tried them all, but somehow I'm confident this is the only game in the jam where you'll be left with just a head and one arm, dragging your bloody carcass onward. Really triggers the imagination.

Recommend any future immortals go on a quest for the rune of detect traps before undertaking this quest.
ACE18 Dec 2013, 21:15
cool concept a real rouge like
hnjslater
hnjslater18 Dec 2013, 23:44
ASCII FTW! Loved it.
Binary Gambit22 Dec 2013, 15:42
Well executed, funny, great use of theme, I really liked this one!
foumart29 Dec 2013, 01:05
Good job on creating an ascii quest. I don't know if it is a bug or a trap but the character is sometimes transfered to the next level totally unexpectedly, which ruined my ambitions to .. take the gold. :D
Try expanding this into real roguelike with random generation :)
Kaneauthor30 Dec 2013, 11:21
It was a trap, there is some shaft in the game ;)
tomc
tomc30 Dec 2013, 11:56
An interesting take on roguelikes. Although I never liked traps as a mechanic in RLs - it seems too much like a cheaty way to add difficulty.

Still, I really liked the way this game treats immortality. It reminds me of Torchwood! :)
rincewind_cz4 Jan 2014, 22:23
Wow, nice! I really enjoyed this, great and innovative idea on the field of roguelikes, at least for me. Roguelikes were always about imagination -- but I somehow failed to imagine how head with only one arm remaining move.. I have to try harder I guess.. Good job :-)
kbake6 Jan 2014, 20:27
I'm not very familiar with roguelikes or ascii art but I found it accessible and I enjoyed it. I liked your take on the theme!

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