Just. One. Second.

Just. One. Second.

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.19
coolness: 0.73
fun: 3.00
graphics: 1.74
humor: 2.18
innovation: 2.29
mood: 2.63
overall: 2.75
theme: 3.26
This is my first Ludum Dare (first game jam too), so I wanted to do something fairly simple. I spent most of my time working on it today, wish I had put more into it before. Overall, it was fun and I learned a lot so I'll try to make this a recurring thing!

I used C++ with SFML 2.0 (http://sfml-dev.org/), OpenMPT (http://openmpt.org/), Soundation (http://soundation.com/), and Bfxr (http://www.bfxr.net/).

Basically, click on the button within a second. As you go, the button gets smaller. What do you get? Ummm...bragging rights? Post your best score in the comments if you want, I didn't get to implement the leaderboards.
Found a bug?
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