Le Artilleur
It is dark days for the Empire. The enemy is coming and we are down to our last cannonball. Can you save the glorious Empire from destruction? HTML5 game. Chrome recommended.
Programming and Sound - Sanojian
Artwork - JFeldt
Move - A + D or arrows
Aim and Fire - mouse
Mute Music - M
Programming and Sound - Sanojian
Artwork - JFeldt
Move - A + D or arrows
Aim and Fire - mouse
Mute Music - M
Comments20
john_conder917 Dec 2013, 07:22
Simple game, at level 4 I ran off screen accidentally and shot the ball and it disappeared forever. Even if I died and respawned I did not have my ball back. :( But, fun little game. Maybe too slow, it was really repetitive having to use so many hits to kill things.

JaymeeMak17 Dec 2013, 07:28
The game froze my browser :(

biscuitdough17 Dec 2013, 07:31
Loved it, great twist on an extremely simple concept.
evilseanbot17 Dec 2013, 07:33
Engaging enough to play all the way through, and I haven't done that with too many entries yet.
Chinchilla17 Dec 2013, 08:52
Oooooh.... This is almost perfectly playable on ipad! Any chance of patching in the ability to click around the cannon to move it? :)
I still managed to play for a fair while, getting lucky with rebounds! lol
I still managed to play for a fair while, getting lucky with rebounds! lol
Giovanni Cappellotto17 Dec 2013, 09:49
Really nice artwork and funny gameplay.
Poupi17 Dec 2013, 18:03
Nice entry. The gameplay is arcad-ish and fun. It could be a pretty decent mobile game with some polishing and some powerups !

raisedmedia17 Dec 2013, 18:04
Enjoyed this. Simple game concepts can be very fun when re-imagined.

Yngar17 Dec 2013, 18:05
Played once without realizing I could move around. Needless to say it was a lot easier the second time. I like the cannonball physics. Its cool that you can get a breakout style combo if you aim it right.

vrld17 Dec 2013, 18:07
Very fun game :)

bsowers17 Dec 2013, 18:07
Pretty fun. Your parallax effect feels odd though - since your camera isn't changing positions, nothing should shift around like it does.
Giovanni Cappellotto17 Dec 2013, 19:40
Oh fk! I lost my cannon ball in the space, now I'm screwed!

Kyatric17 Dec 2013, 20:20
As others said, a nice take on "older" mechanics.
Interesting to play through even if indeed a bit repetitive.
Congratulations nevertheless.
Oh and I don't know if you care but in French you would say "L'artilleur" ^^
Interesting to play through even if indeed a bit repetitive.
Congratulations nevertheless.
Oh and I don't know if you care but in French you would say "L'artilleur" ^^

Berzee18 Dec 2013, 02:47
Super fun! Old-timey airships in bubbles are very enjoyable. I especially liked the pass-the-ammo mechanic. ^_^
Thanks for not making the player restart from the beginning of the game after death (of which I had many), btw, at least during Ludum Dare. :)
Thanks for not making the player restart from the beginning of the game after death (of which I had many), btw, at least during Ludum Dare. :)

Lissar18 Dec 2013, 09:40
Apparently having floating ships isn't all that useful in the end!
Alex Higgins19 Dec 2013, 05:52
Heheh. Really rough around the edges (you get totally boned when your ship gets destroyed while holding the ball), but quite satisfying.
Venks20 Dec 2013, 07:32
Extra points for Napoleon. He's my dude.
NikinCZ21 Dec 2013, 10:02
Great game, music was little laggy for me.
Moosefly22 Dec 2013, 21:41
Interesting little game but it does need something more to give it lasting appeal. Maybe some kind of equipment progression and powerups etc.





(I found a few bugs though: you can go off the sides of the screen, and when you do and you fire the cannon ball doesn't go anywhere on-screen and sometimes you cannot find where it landed off-screen to pick it up. Also, when the ships go to the top of the screen, you can't reach them with your cannon ball?)