
Midnight Memories
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
A puzzle game, somewhat similar to breakout, with tons (4!) cool weapons, spaaaaace, and a zippy little spaceship. One caveat: You Only Get One Direction.
To run, just download the appropriate file for your platform, extract it, and run the midnight_memories executable that's inside the folder. Not exactly complicated.
CONTROLS
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A/D - Rotate weapons bay clockwise/counterclockwise.
Space - Move upward (the only direction you get :P).
Arrow Keys - Shoot
X - Teleport back to start position (use it wisely).
The goal is to survive for as many waves as possible, before your British boy-band crew faints from lack of oxygen. To do this, you need to defeat the alien menace blocking your path. There are five types of aliens:
1) White - Normal, run-of-the-mill baddie. Shoot them.
2) Green - Can only be damaged by green shots. (Consequently, they are the only thing green shots do ANY damage to).
3) Red - Through their fiery hatred of humanity, they can burn off excess oxygen. Hitting them with a green shot reduces your remaining time by 100.
4) Blue - These tanky bastards are extremely difficult to kill. Dodongo dislikes smoke.
5) Yellow - Refract lasers into green shots.
To run, just download the appropriate file for your platform, extract it, and run the midnight_memories executable that's inside the folder. Not exactly complicated.
CONTROLS
--------
A/D - Rotate weapons bay clockwise/counterclockwise.
Space - Move upward (the only direction you get :P).
Arrow Keys - Shoot
X - Teleport back to start position (use it wisely).
The goal is to survive for as many waves as possible, before your British boy-band crew faints from lack of oxygen. To do this, you need to defeat the alien menace blocking your path. There are five types of aliens:
1) White - Normal, run-of-the-mill baddie. Shoot them.
2) Green - Can only be damaged by green shots. (Consequently, they are the only thing green shots do ANY damage to).
3) Red - Through their fiery hatred of humanity, they can burn off excess oxygen. Hitting them with a green shot reduces your remaining time by 100.
4) Blue - These tanky bastards are extremely difficult to kill. Dodongo dislikes smoke.
5) Yellow - Refract lasers into green shots.